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  1. #11
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Melichoir View Post
    Meet it halfway. You cant use POTD unless you get a class to 50 the first time, (there should be no reason to use POTD if youre still sub 50 on ANY class), and you need to run all MSQ dungeons once unsynched. It doesnt take months to clear the MSQ dungeons. theres only 20 or 30 of them atmost.
    Problem you seem to have is assuming. I feel you think the general "skill level" of the average DF runner went down after POTD was released. I do not agree with that. If someone's personality is to care about their performance, they will learn how to play the job just running POTD. Likewise if someone is lazy, do not care, etc, they will do the bare minimum, no matter the situation. why? because the game lets them, the game lets the lazy be carried. Since it is not needed to put in full effort to clear, why put in the full effort? Many have that view. You need to make the game harder or have tutorial requirements. People do not know they are bad because they are clearing stuff and think they are playing things right

    Quote Originally Posted by AphraelAmarantha View Post
    You are oversimplifying though. It's not just hit 1-2-3. You have to also deal with how large a group of mobs are, you have to make sure they are facing the correct direction when maintaining aggro, you have to deal with the occasional aoe requiring you to move, you have to make sure your hotbar is set up correctly so you can use those skills efficiently, you have to actually know what those skills do, you have to understand what the tool tip is telling you and so on. It's not just 1-2-3. For people like me, it can just be too much.

    I am not saying that lazy play doesn't happen. However to think that bad players are ONLY just lazy players is a bad generalization and discredits the claim. It's like saying "Some of these apples have worms in them so ALL apples must have worms in it." It's faulty logic and doesn't support the claim. There may be more factors going on then what appears on your screen.
    I think it is all related to lazyness, even if more indirectly. Lazyness of not asking for tips, lazyness not looking up information, lazyness of not reading tips. This game appeals to seems to be wants to be open for everyone. Well if it is going to be made for everyone, you need Tutorials to be explained in a way to people that never played a game before. I did get in a low level group once where this mentor was trying to explain to this new tank how to play. After a while they where having problems because they never played a game before, let alone MNORPG. Maybe there can be a prompt giving extra optional Tutorials to do. I do not mean the hall of novice and it does take a bit to understand it. I mean before you even see the first cut scene, "Would you like to see basic tips of the game ? (This is a good idea to hit yes if you never played a MNORPG before)"

    It really should not take much thought to face monsters away from the party because of cleaves, or you need the monsters be packed tightly together for some aoes have a small radius. Can you explain more in detail why tank scares you? maybe we can think of putting something in the game to encourage more tanks because we all know there is a shortage of them, and every bit helps.

    I mean it is why I made this thread:
    http://forum.square-enix.com/ffxiv/t...able-to-use-DF.

    Maybe you be fine with tanking if there was something you could interact with to show you. I do not think the current hall of novice really shows what people expect you to do when our ilevel 310 or w/e
    (2)
    Last edited by Vstarstruck; 12-31-2017 at 11:01 AM.