Quote Originally Posted by Jukebox12 View Post
make Blood weapon Cooldown at 35 ( I know it seems odd but 30 would be to overpowered) the timer on TBN needs to be at least 8 or 9. Dark passger needs to be 150 potency no 1/2 cost of current mp cost on a 30 sec cd. Dark mind buff to 20% magic Dark arts buffs it to 30% magic 10% physical. blood spiller potency in non grit increase by 50
Reducing blood weapon to 30 seconds solves 80% of the dps issue comparing us to paladin, its not super overpowered and would line up better with raid buffs. The 50 potency boost to bloodspiller is probably more reasonable.