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  1. #51
    Player
    CatStarPrime's Avatar
    Join Date
    Jan 2017
    Posts
    237
    Character
    Nova Wildstar
    World
    Faerie
    Main Class
    Arcanist Lv 94
    "Have a dungeon that has a choice between utter and pure nonstop gearbreaking chaos or the Shinra headquarters stairs."



    You monster!

    Where's the stairwell?
    (0)

  2. #52
    Player
    Kairobot's Avatar
    Join Date
    Apr 2013
    Posts
    183
    Character
    Higgs Boson
    World
    Masamune
    Main Class
    Fisher Lv 60
    A sadistic dungeon maze filled with the original (pre nerf Amdapor Keep) demon wall mechanics throughout. Trash mob packs and demon wall have to be killed to advance through the dungeon. The mechanics should be varied for each section before a boss and be really punishing before the final boss.

    Edit: One section can have all the walls closing in, another with the ceiling and/or floor closing in, and the third with ceiling, floor and all the walls closing in.
    (0)
    Last edited by Kairobot; 12-28-2017 at 02:57 PM.
    May your hemorrhoids shrink without surgery.

  3. #53
    Player
    Kazgrel's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Kazela Arniman
    World
    Zalera
    Main Class
    Warrior Lv 80
    Based on my experience with Shinryu EX, simply add some sort of non-targetable adds that you have to watch the aggro list cast bars to know what to do. It would be salt city.
    (1)

  4. #54
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,133
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Basically random adds/trash/bosses taking damage from healers AoE healing spells... at least people will know if the things can be healed to death...
    (0)

  5. #55
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I do find it a little jarring how generic the dungeon trash in XIV is, or even just enemy behavior in general.

    Aside from hunt marks and bosses, once you've seen one monster of a certain type, you pretty much know what every single one you encounter from 1-70 is going to do.
    (1)

  6. #56
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    We can do better than that, we can make these "Casual" dungeons entirely impossible to complete for any players and call it a day. That'll show those casuals!
    (1)

  7. #57
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Wipe=boot from the dungeon.
    (0)

  8. #58
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Over healing will make all the mobs immediately aggro you and force the tank to struggle getting aggro back.
    Seriously, the amount of healers I see topping tanks off at 99%...
    (0)

  9. #59
    Player
    Bobs's Avatar
    Join Date
    Nov 2017
    Posts
    121
    Character
    Dr Ray
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Make Stun, Silence needed again during boss fights.
    Take away AOE lines on the ground.

    All of the sudden everyone needs to pay attention.
    (0)

  10. #60
    Player
    KittyPr's Avatar
    Join Date
    Oct 2013
    Posts
    47
    Character
    Bruce Banner
    World
    Louisoix
    Main Class
    Gladiator Lv 57
    keep dungeons as they are
    why do you think the hardest content is done by 1% of the playerbase ? because nobody wants your savage mechanics
    simple ...
    (1)

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