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  1. #1
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Basically random adds/trash/bosses taking damage from healers AoE healing spells... at least people will know if the things can be healed to death...
    (0)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I do find it a little jarring how generic the dungeon trash in XIV is, or even just enemy behavior in general.

    Aside from hunt marks and bosses, once you've seen one monster of a certain type, you pretty much know what every single one you encounter from 1-70 is going to do.
    (1)

  3. #3
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    We can do better than that, we can make these "Casual" dungeons entirely impossible to complete for any players and call it a day. That'll show those casuals!
    (1)

  4. #4
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Wipe=boot from the dungeon.
    (0)

  5. #5
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Over healing will make all the mobs immediately aggro you and force the tank to struggle getting aggro back.
    Seriously, the amount of healers I see topping tanks off at 99%...
    (0)

  6. #6
    Player
    Bobs's Avatar
    Join Date
    Nov 2017
    Posts
    121
    Character
    Dr Ray
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Make Stun, Silence needed again during boss fights.
    Take away AOE lines on the ground.

    All of the sudden everyone needs to pay attention.
    (0)

  7. #7
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Bobs View Post
    Make Stun, Silence needed again during boss fights.
    PLEASE MAKE THIS HAPPEN! And make tank stuns/silence do damage pls...
    (0)

  8. #8
    Player
    KittyPr's Avatar
    Join Date
    Oct 2013
    Posts
    47
    Character
    Bruce Banner
    World
    Louisoix
    Main Class
    Gladiator Lv 57
    keep dungeons as they are
    why do you think the hardest content is done by 1% of the playerbase ? because nobody wants your savage mechanics
    simple ...
    (1)

  9. #9
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KittyPr View Post
    keep dungeons as they are
    why do you think the hardest content is done by 1% of the playerbase ? because nobody wants your savage mechanics
    simple ...
    Because... nobody...? Am I a nobody? KH x XIV cross over confirmed. Also, little Hulk, this is a thread to throw some neat ideas. They aren't savage exclusive but to make the runs a bit more spicy and fun. It's obvious that it's highly unlikely it will happen, as players struggle a lot with mechanics in this game. I wouldn't say it's the 1%, but a higher % actually.

    I'd like a dungeon where you're forced to speedrun. Like the user that suggested a Demon Wall like run, I'd say something called Wanderer's Palace EX: A troop of Wandering Tonberries follow you with the sole intention of killing you. You have to break your way in by killing packs and "generals" to unlock the doors (like in Haukke Manor), solve a quick puzzle (like in Sastasha NM or Sunken Temple), break barriers (like in Toto-Rak), swimming included (like Rabanastre), freeing your friends trapped in gaols/cellars (Like in Titan HM or A7) and gauntlet fights (like the last segment of Amdapor's Keep HM). Traps like bombs (Like in PotD) and pits like... any platforming game. If the Tonberry reaches you, it's game over and you have to start from the begining.
    (0)

  10. #10
    Player
    Spiroglyph's Avatar
    Join Date
    Aug 2015
    Posts
    632
    Character
    Soft Boiled
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Another castrum/prae with (unskippable) cutscenes peppered throughout the entire instance. Added into expert roulette.

    :^)

    ... and black/white holes.
    (0)

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