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  1. #1
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    I like the idea of having a randomized boss pattern. Boss 1, 2, and 3 all have to be defeated in the instance, but it's random what order they appear in.
    (1)

  2. #2
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Last boss room full of treasure chests and only 1 of them is not a OP mimic or explosive.
    (0)

  3. #3
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mycow8me View Post
    Last boss room full of treasure chests and only 1 of them is not a OP mimic or explosive.
    I've had a thought regarding something like that for a while. An instanced room, with 100+ treasure chests. You get 10 or so chances to open chests. Only 10 are loot, the rest are mimics that drop chests when they die. 50/50 that those dropped chests are a mimic.
    (0)

  4. #4
    Player
    Bashum's Avatar
    Join Date
    Sep 2014
    Location
    Alberta, Canada
    Posts
    106
    Character
    Bashum Gudd
    World
    Gilgamesh
    Main Class
    Warrior Lv 66
    Quote Originally Posted by EdwinLi View Post
    So out of fun what do you think could be the most sadistic thing SE developers can add into new Dungeons?

    I think the incorporation of a Reflect AoE Attack Mechanic on Trash mob may be the most sadistic thing they could add to casual content. It will drive so many people mad and crazy they they can't AoE trash mobs anymore without killing themselves.

    (Sorry been playing Shadow Fight 3 and developered a liking to fighting Hard "Casual" level content)
    I think that if you're a non-tank and you get aggro, you should lose 50 DKP.
    (0)

  5. #5
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    A Nefarian FFXIV class call. For those who never played WoW, the class call did the following...

    Priests - Must not heal, otherwise the target will get a stacking debuff with each heal that lands (lasts 20-30 seconds)
    Druids - Stuck in catform
    Rogues - Will be ported to Nefarian and cannot move
    Mages - Random polymorph of other raidmembers into giraffs/cows/etc.
    Warrior - Stuck in Berserker Stance
    Warlocks - Spawning infernals
    Hunters - Ranged weapon in use will break (unequip before each class call)
    Paladins - Nefarian becomes immune to melee damage
    Shaman - Hostile totems
    Death Knight - Grip raid towards Nefarian
    Monk - Uncontrollably roll
    Demon Hunter - Screen turns black
    (1)
    Last edited by Slirith; 12-30-2017 at 04:39 AM.

  6. #6
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    A final boss that doesn't fight and instead forces players to complete Sudoku puzzles. Each player has to complete 5 total or the dungeon resets making them have to re-clear everything... >.>
    (0)

  7. #7
    Player
    MysticDreamer's Avatar
    Join Date
    Jan 2017
    Posts
    52
    Character
    Mystic Dreamer
    World
    Faerie
    Main Class
    Black Mage Lv 90
    Adding leather gear whips and ball gags as loot.
    (1)

  8. #8
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MysticDreamer View Post
    Adding leather gear whips and ball gags as loot.
    There's mods for that in skyrim on PC >.>
    (0)

  9. #9
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    The more mobs attack you, the less damage mitigation the tank recieves.

    1-3 mobs: Normal
    4-6: Tank armor is effectively 0.
    6+: Tank gets one shotted

    Doesnt matter if your unsynched either.
    (0)

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