Nah, BLM is fine with mobility in those too.

Nah, BLM is fine with mobility in those too.

idk fam, not all of us can be as boss as you (serious compliment is serious). Shinryu EX us kind of a movement nightmare, to be honest, and unending can get you screwed over really hard with bad RNG.
This is why I want more reliable procs-based movement; it only takes ~2.5 seconds to move just about anywhere you need, so you can plan ahead for it. Plus it will feel a bit more like 2.0 BLM, and give the opportunity for better off-GCD weaving. It's really a win-win-win.... if they actually do it.
Last edited by Llugen; 12-25-2017 at 06:42 AM.


Honestly even shinryu is mostly a joke in the movement sections, the last phase has a movement heavy moment every 1 min which can be extended if he decides to use ice+ levinbolt, otherwise it's mostly a static phase and since you know that the double attack comes AFTER the tether + beam which is not that big of a deal you can map a rotation for that too.idk fam, not all of us can be as boss as you (serious compliment is serious). Shinryu EX us kind of a movement nightmare, to be honest, and unending can get you screwed over really hard with bad RNG.
This is why I want more reliable procs-based movement; it only takes ~2.5 seconds to move just about anywhere you need, so you can plan ahead for it. Plus it will feel a bit more like 2.0 BLM, and give the opportunity for better off-GCD weaving. It's really a win-win-win.... if they actually do it.
Frankly as chen said the problem really boils down to the fact that we don't really get a proper reward for a good play like that
And imho the unsung champion for BLM this patch was surecast, boy if we had that during most of the past encounters we would have been so much better
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