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  1. #1
    Player
    BlackcatChen's Avatar
    Join Date
    Aug 2015
    Posts
    37
    Character
    Blackcat Ofillomen
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Nah, BLM is fine with mobility in those too.
    (0)

  2. #2
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by BlackcatChen View Post
    Nah, BLM is fine with mobility in those too.
    idk fam, not all of us can be as boss as you (serious compliment is serious). Shinryu EX us kind of a movement nightmare, to be honest, and unending can get you screwed over really hard with bad RNG.

    This is why I want more reliable procs-based movement; it only takes ~2.5 seconds to move just about anywhere you need, so you can plan ahead for it. Plus it will feel a bit more like 2.0 BLM, and give the opportunity for better off-GCD weaving. It's really a win-win-win.... if they actually do it.
    (0)
    Last edited by Llugen; 12-25-2017 at 06:42 AM.

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Llugen View Post
    idk fam, not all of us can be as boss as you (serious compliment is serious). Shinryu EX us kind of a movement nightmare, to be honest, and unending can get you screwed over really hard with bad RNG.

    This is why I want more reliable procs-based movement; it only takes ~2.5 seconds to move just about anywhere you need, so you can plan ahead for it. Plus it will feel a bit more like 2.0 BLM, and give the opportunity for better off-GCD weaving. It's really a win-win-win.... if they actually do it.
    Honestly even shinryu is mostly a joke in the movement sections, the last phase has a movement heavy moment every 1 min which can be extended if he decides to use ice+ levinbolt, otherwise it's mostly a static phase and since you know that the double attack comes AFTER the tether + beam which is not that big of a deal you can map a rotation for that too.
    Frankly as chen said the problem really boils down to the fact that we don't really get a proper reward for a good play like that

    And imho the unsung champion for BLM this patch was surecast, boy if we had that during most of the past encounters we would have been so much better
    (1)