Read how RDM was used to push progression for the first week of learning the fight and only after that was BRD taken in. Note: Raise. Besides, I'm talking into the future for Sigmascape progression as well as this current tier. That is not an "admission", I simply stated it is one of the many reasons, not the ONLY reason. Also read how one thing that would significantly solve BLM problems is the removal of clipping through either shorter cast times (which apparently a leaked video showed), or more reliable procs, which would allow ample time for off-GCD weaving (something that I've written in just about every one of my responses that still hasn't seem to have gotten through).
It's nothing like giving SAM a cure variant because the melee role has no precedent for curing. It's not like giving BRD Midare because.... they already have Barrage + Refulgent Arrow. There's no precedent for White Mage getting Midare because they already have their filler nuke. None of these are "like BLM getting Raise" because the rest of these roles are balanced around said skills and said skills have nothing to do with the jobs/roles you've named. Why is this so complicated?
I would love nothing more than for them to remove rez dispenser off red mage, but that is once again the exact title of this thread: either BLM should get raise or SMN/RDM should lose Raise.
Frankly, perhaps I am being narrow-minded in that I want class balance (which everyone should want), but you all are being narrow-minded in that you can't see how or why it's an issue and that it needs to be addressed, no matter how much you care about BLM "lore" (which once again can be adjusted to fit, admit it). The reasons that have been given I've solidly refuted every time, which cannot be said about several of the points that I've made (balance, imagining lore, re-design of the skill as off-GCD). So tell me, it's time for whom to stop?

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