Sometimes viewpoints change out of nescessity. Its not as much going back on their word its more being pragmatic, being confronted with reality realising that what was said before wont work. Its not the first time this has happened to SE or any other company.Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: .... Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
"We wont have ANY SYSTEM LIKE THAT" the auto demo system IS like that.
You know why they had to do what they did? Because they do not have enough funding, SE needs to give the FFXIV development team a bigger budget, all it is.
Actually I'm pretty sure their quotes are being used entirely out of context as they are most likely from very early ARR when housing was FC only and while it was FC only. As originally designed all of those statements are true. The problems arose later when SE saw a great deal of the housing plots basically being an unused resource and many if not most servers did not look like a neighborhood because a majority of the plots were empty. So they made the plots available for personal purchase. The oversight here at this point was likely a miscalculation on just how much of the playerbase would actually be able to afford a house. However once they did this there was no option of going back so they have been left with no real choice but to try patching the system which later included auto demolish for inactive accounts due to the large percentage of plots owned by players that have not paid an active sub in months.
Instanced housing looks good on paper to many players as a solution though again most do not consider the full implications and what would actually be required to make it work in the capacity they are proposing. We recently were reminded that personal instances are not infinite either when Stormblood launched as people could not progress various quests that involved solo duties which created a personal instance.
That's not really an argument against instanced housing. That's an argument against forcing everyone on the server to create a personal instance at the same time. Personal instances are used in lots of systems. Just entering a hotel room does it.Instanced housing looks good on paper to many players as a solution though again most do not consider the full implications and what would actually be required to make it work in the capacity they are proposing. We recently were reminded that personal instances are not infinite either when Stormblood launched as people could not progress various quests that involved solo duties which created a personal instance.
Edit: I should also mention that those were also combat instances that were the problem which use more processing power.
Last edited by savageink; 12-23-2017 at 01:00 PM.
Only because an entire datacenter worth of people were all trying to shove into a single instance that was never likely built to support that degree of throttle. Housing, by comparison, would be built with the intent to support a far larger pool of players. The only hiccups likely to occur would be during the initial rush, and even that may simmer down quickly if everyone were able to have a house as there wouldn't be a need to rush.Instanced housing looks good on paper to many players as a solution though again most do not consider the full implications and what would actually be required to make it work in the capacity they are proposing. We recently were reminded that personal instances are not infinite either when Stormblood launched as people could not progress various quests that involved solo duties which created a personal instance.
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