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  1. #21
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by savageink View Post
    Well, I don't think that's actually the case. I think it was a bad game design decision that they needed to correct.
    So you'd rather current Step's design where you actually ignore all of the mechanics and still kill the boss? My post isn't about how there isn't any challenging content, it's that content, even to the highest level, is so easy you can basically afk. In fact, you can have 1 basically dead weight in O4S and still carry them through it if you tried hard enough. I think content that is story based should expect you to eventually try learning how to do things. You don't have to be perfect. You don't have to be the best. I just want content to expect more than 1 button rotations from the party. That's not a bad design choice. You don't have to hold people's hands.
    (16)

  2. #22
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by akaneakki View Post
    The fight was already easy before nerf and I one shot it pre nerf. It's not bad game design for people to open up their eyes a bit more, or is that too much to ask for these days? SoF was never hardcore and im afraid when you say that.
    lol...you should reread your sig.

    anyway, your opinion on the fight, and my opinion of the fight even, are pretty much irrelevant when most of the player base is yelling at Squeenix to nerf it. And yeah, you should probably be afraid of how easy most people want stuff to be. That's why it's good they are making more hard optional content.
    (2)

  3. #23
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by savageink View Post
    lol...you should reread your sig.
    Why? And also there are many fights asked for nerfing and many wasnt.
    Care to explain why people can't even do zurvan at 70? Im mostlikely scared of you saying it was hardcore when it wasnt. Because, lets be honest here... if majority of players wasnt silently carried they would ask for more nerf. They just happened to be with the same minded people when they did the fights they asked to be nerfed. Example 70lvl people can't kill zurvan.
    (5)

  4. #24
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jijifli View Post
    So you'd rather current Step's design where you actually ignore all of the mechanics and still kill the boss? ...That's not a bad design choice. You don't have to hold people's hands.
    See my last post... my opinion on how hard I would like a game to be doesn't mean anything in the MSQ. The MSQ is the main story gate. Many types of people play the game. Some want story, some want to play dress up and erp in kurogane. So, that part of the game has to be designed to the LCD. If it wasn't there would be fewer people paying subs. Squeenix knows this, so now they make optional hard stuff for people who like it. It's pretty simple.
    (4)

  5. #25
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by akaneakki View Post
    Why? And also there are many fights asked for nerfing and many wasnt.
    Care to explain why people can't even do zurvan at 70? Im mostlikely scared of you saying it was hardcore when it wasnt. Because, lets be honest here... if majority of players wasnt silently carried they would ask for more nerf. They just happened to be with the same minded people when they did the fights they asked to be nerfed. Example 70lvl people can't kill zurvan.
    I didn't say it was "hardcore", I said it was hard enough for many people to complain to SE about it and for them to think that it was the right thing to do. Zurvan isn't a good example, since the only thing that actually requires it is the anima weapon quest. It's not MSQ.
    (1)

  6. #26
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by savageink View Post
    I didn't say it was "hardcore", I said it was hard enough for many people to complain to SE about it and for them to think that it was the right thing to do. Zurvan isn't a good example, since the only thing that actually requires it is the anima weapon quest. It's not MSQ.
    Shinryu?nidhogg.
    (6)

  7. #27
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Because this community loves to mollycoddle the mediocre. You need only read these forums for a brief space to learn that for a lot of players, expecting something called "effort" is entirely synonymous with being an "elitist". How dare you expect a tank to hold threat! How dare you expect a WHM to do more than throw out Regen every 20 seconds! How dare you suggest a MNK actually land his positionals! How dare you tell that BLM to stop spamming Blizzard II! I've played many MMOs in my time and I think XIV is the only one I've ever seen where people try so hard to play poorly or to excuse poor play. It's just like being a sane man in a world full of crazies.
    (54)
    With this character's death, the thread of prophecy remains intact.

  8. #28
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by akaneakki View Post
    Shinryu?nidhogg.
    https://www.polygon.com/2017/7/11/15...oyal-menagerie
    Square Enix commented on the mixed feedback around The Royal Menagerie in a statement to Polygon.

    “As with all of our content, we consistently monitor feedback from the Final Fantasy 14 community and report this information to our internal teams,” a representative said. “Currently, we cannot definitively say if any difficulty adjustments will be made to this particular battle due to the mixed reactions from the community, but it is a situation we will continue to monitor in the coming weeks.”
    (2)

  9. #29
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,320
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    It's a mix of reasons, really. People carry others. I had a person I met who started the game when her daughter showed her. Her FC literally dragged her white mage the whole way to 70 without showing rotation. It was awful seeing her struggling because they didn't teach her basics.
    A lot of people also don't WANT help. I've been through dungeons where I notice someone is having trouble, I ask if they want some tips, and I get my head chewed off.
    Finally, some people DO want to get better but can't seem to find help or get elitists who would rather laugh at then teach. So they just go by with minimal effort.
    (4)

  10. #30
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Jijifli View Post
    The WAR that presses only Butcher's Block (NOT the combo line, just the Butcher.)
    Without naming any names, I encountered a PLD in Deltascape 3.0 Savage during the first few weeks it was out who just randomly used their weapon skills uncombo'd. They were doing next to no damage and it baffled me how someone could get that far and never have learned what their attacks do or what combos are. We didn't clear with them, but I recently saw them back at it again. Months later, and now a handful of O3S clears under their belt, surely they've improved a bit? Nope. Still doing the exact same thing, next to no damage and using random uncombo'd WS's (this time on DRK instead of PLD). If this game is designed in such a way that 7 people will always be able to push someone like that through even the "hardcore" content then what hope is there really?
    (21)

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