Dungeons have bosses, as does 24 man content. On these, a pre pull regen (Not medica II tho!) is 100% indisputably 'optimal' and shouldn't cause any problems. Of course it's down to an individual player to make the choice to optimise to that sort of level. As you say, that's a subject that's been done to death and I've got no interest in going there either.
Rather than just flatly stating that pre regens are bad the end, I guess a good TLDR would be:
Avoid precasting on trash, but precasting for bosses is generally fine and can be a respectable dps gain?
I'm not trying to bait a DPS argument here. If you branded your approach as 'safe' or 'cautious', I'd have absolutely no objection to it, but I disagree that your approach is 'optimal', sorry =/
However, I think it's a shame when I see stuff like the following banded around:
This is just flat out wrong and utterly narrow minded as far as normal Omega or Rabanasty goes (Rabanastre trash is in some ways an exception and in some ways it actually isn't, Also assuming you're not referring to precasting media II before the pull, in which case I retract my statement and will gladly roll my eyes in agreement with you <3 ). *edit* Clarified on the next page! Apologies if I come across aggressively whilst making my point <3
WHM is a job that is most definitely at it's best when you play dynamically whilst adapting to the situation at hand, we don't have great group buffs or such like the alternatives, but what we do have are some fantastically potent GCDs and a solid toolkit that really lets us get the best out of them. Precasting regen is potentially one example of this and it's something that shouldn't automatically be disregarded. Keeping an open mind and not being afraid to push the boundaries a little when the situation allows will make one a better player IMHO.
This is a very good point that I probably should have mentioned as well. It's one thing to walk the line with agro and take a few hits as penance, but it's entirely something else to start turning or moving mobs because you can't manage your enmity or positioning correctly.
I'll happily go gung ho on the second Skalla trash pull because I can hug the tank like a limpet with no worries (And I've had runs where I've been tanking half the pull alongside the tank up until the moment they die), whereas on the last Skalla trash pull with the aoeing Doll, I'm much much more cautious.



Reply With Quote

