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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Some of that stuff was horrible even back then... shouting for a WHM to raise was never fun and neither was wasting hours looking for a group or the trains in Crawler's Nest. There's a difference between "a funny memory" and "a funny memory that I don't want to have to deal with again".

    Take it slowly if you want, burn through levels if you want. Not everyone plays for the same thing. When the storyline is better paced and there are things to do (including level-capped content and level sync) on both ends of the spectrum, there would be less of a desire to rush through.

    I've already made more than enough memories playing this game so it's up to the player.
    (12)

  2. #2
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,809
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Estellios View Post
    There's a difference between "a funny memory" and "a funny memory that I don't want to have to deal with again".
    Quoted for Freaking truth.
    (5)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  3. #3
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Estellios View Post
    Some of that stuff was horrible even back then... shouting for a WHM to raise was never fun and neither was wasting hours looking for a group or the trains in Crawler's Nest. There's a difference between "a funny memory" and "a funny memory that I don't want to have to deal with again".

    Take it slowly if you want, burn through levels if you want. Not everyone plays for the same thing. When the storyline is better paced and there are things to do (including level-capped content and level sync) on both ends of the spectrum, there would be less of a desire to rush through.

    I've already made more than enough memories playing this game so it's up to the player.
    Hi Estellios,

    Oh no doubt. Definitely it wasn't all "roses" back then. Some parts of progressing took a bit too long and sometimes you had to suffer overly crowded areas or monster-stealing, etc. I definitely didn't enjoy getting eaten by Bune the first time, but that experience is one that I wouldn't forget (and subsequent trips made me never want to experience that again).

    And "Yes" definitely not proposing one method or another. I was just curious if people still enjoy the Journey or if they're more interested in getting to End Game nowadays.

    At least 2.0 promises some very distinct areas, and as you say, if we get some low level, mid level content to help us along the way, it should make the Journey worthwhile for those that choose to take their time.
    (3)