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Thread: Black Mage

  1. #901
    Player
    Shiroe's Avatar
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    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    the colour blind issue was responded to quit fast, but the blm issue has been adressed to earlier in the forums but hasnt gotten any feedback from any side yet

    Quote Originally Posted by zuzu-bq View Post
    ..would be pretty cool regardless.
    agree, making f1/b1 instant under enochian could be cool and help for movement.. (just would hope we' d stop losing enochian when casting f1 under any ice astral)
    (0)
    Last edited by Shiroe; 12-09-2017 at 08:43 PM.

  2. #902
    Player
    Remedi's Avatar
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    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Don't remember exactly how they answer to job problems in the forum, I do remember they usually announce things on Live letters which probably it's better considering they can address multiple problems in 1 go.
    Remember BLM problems are not just a problem of the job they are also a result of caster beign generally less optimal than everything else
    (3)

  3. #903
    Player
    Sylvain's Avatar
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    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I'd like to point that the color blind issue is also a no Brainer. Thats the kind of thing you assign one person from the art team and tell him to change colors on a very specific aspect of the UI.

    It has no impact on balance or anything. It doesn't involve new game components that need to be tested.



    This is why this has been addressed quickly.
    (4)

  4. #904
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Sylvain View Post
    I'd like to point that the color blind issue is also a no Brainer. Thats the kind of thing you assign one person from the art team and tell him to change colors on a very specific aspect of the UI.

    It has no impact on balance or anything. It doesn't involve new game components that need to be tested.



    This is why this has been addressed quickly.
    it is a nobrainer, that it's needed and easier to imply blind colourness

    but the blm dps/gamplay issue is older in the forums and neither devs, nor any interviews have yet suggested, that the issue has been take seriously.. or an issue at all
    (0)
    Last edited by Shiroe; 12-11-2017 at 09:03 PM.

  5. #905
    Player
    Komaru_Tatoro's Avatar
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    Jul 2015
    Posts
    87
    Character
    Komaru Oyabi
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    wonder if we ever gonna get a qol change to make transpose 10s cd instrad of 12s. with 12s it only give u a 1s window to reuse it during some fights that have lengthy transition like in o4s. but i rather wish af/ui is 15s timer instead of 13s so that using lb3 wont totally kill af/ui/enochian.
    (4)

  6. #906
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Shiroe View Post
    but the blm dps/gamplay issue is older in the forums and neither devs, nor any interviews have yet suggested, that the issue has been take seriously.. or an issue at all
    To be fair, I never saw any Dev or Mod actually reply to threads like this. Doesn't mean they don't read or acknowledge it.
    If we get any reaction it'll most likely be in a live letter and not on the forum.
    (1)

  7. #907
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Lelila38 View Post
    To be fair, I never saw any Dev or Mod actually reply to threads like this. Doesn't mean they don't read or acknowledge it.
    If we get any reaction it'll most likely be in a live letter and not on the forum.
    oh....ok, good to know (fingers still crossed)..

    but still (very) disappointed that 4.18 brought zero for blm ... and no interview or yoshi comment up to date indicates anything
    (0)
    Last edited by Shiroe; 12-12-2017 at 11:09 PM.

  8. #908
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    They announce every changes to the jobs before they are released as a way to not surprise ppl, so you should not expect anything from a patch if nothing about class changes have been said before
    (0)

  9. #909
    Player
    Shiroe's Avatar
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    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    still could have hoped for something as easy/small as slight potency increase
    (0)

  10. #910
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    A slight potency increase pushed SMN over BLM, as much as we believe it otherwise there are no such a thing as easy fixes in game balance, especially here that, despite what's all said and done. all the jobs are somewhat fine, which means that small fixes are all that is need to tip the scale
    (0)

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