Quote Originally Posted by Vivi_Bushido View Post
I see those at more inconveniences for those jobs tbh. It gives them extra responsibilities that range dps could solve with a single button press like any other job. In addition, healers would have to sacrifice their already extremely tight tool kit of cross role skills to babysit the range dps. And if there's two range dps, then one of them is out of luck. Giving range a knockback prevention would not only be a QoL for the range dps but also so the other jobs wouldn't have to hold their hand on annoying mechanics.
I get what you’re saying 100%, I still think it’s not a requirement. I keep seeing people saying it’ll be a QoL change, but I personally see it as an intentional design choice. It makes sense, to me, why Bard and Machinist don’t have a preventive knock back move, just as it makes sense why we don’t have a gap closer either. It makes sense why Red Mage and Black Mage can teleport around, and why Summoner cannot. It makes sense why Melee have so many tools to stay on the boss (both role class and their job class), and why tanks only have one/none. Just my .02 though