Quote Originally Posted by DeaconMoore View Post
It needs to be in all content. You don't learn to dps in end game. You learn to dps then go to end game and learn the fights. Why deny console players what pc players already got?
You only get your full rotation at level 70 (on most jobs at least) so you can't really practice your opener and basic rotation before that. And for that we already have a tool available for everyone: SSS dolls. Those are great for learning and testing your basic rotation, and then you'll have to adjust that rotation for each fight specifically while you're learning those fights anyway.

DPS doesn't really matter in any story content (there are exceptions, of course), and it's content meant for absolutely everyone. No one should need a parser to learn their job well enough to get through an expert dungeon or story primal (yes there are some really bad players out there, but they can be given advice even without using a parser, since it's not hard to see if someone isn't using their abilities).

Savage, extremes and Ultimate are a different thing because of their tight DPS checks: in those fight you need to know if you and your team members are doing good enough to be able to beat the fight in the first place. That's why parser is absolutely needed for those. I still think it should be added as an optimal feature though, so people can still organise parties without running one if they so wish.