Trained in Tactical and Strategic networks for Satellite Communications for the Army Signal Corps, as well as data, networking, and tunneling protocols (a little beyond simple VPNs). As well as working as part of a development team for a video game as well as other creative works after military service.
My credentials check out. The only difference is I have a bit more faith in SE's devs than you do. While its definitely possible that they have used a mess of code to work out housing (and the rest of the world). I don't believe that is the case. In coding, there is a multiple ways to approach a problem. But at the end of the day, the code that works the best is the code that works simply and efficiently. And even coming from different people that end result is going to be roughly the same.
Don't take this as a dig personally. But I find it a bit funny that you call the other games well written. Everquest 2 is anything but (well its alot better now), but they did get the housing right. And I'm pretty sure ESO nearly copied the method. And from my experience in housing in FFXIV in the apartment, it feels like SE decided to do the same (well.. SE did it before ESO).