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  1. #1
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by JGwinters View Post
    Hmm. LNC for me has always been about control. Control of the enemy's position and yours, control of the enemy's TP and yours, control of your attack speed, crowd control, etc. Some TP control might be left, but only for yourself not the enemy. Control of position is not there. Crowd control...well, two aoe ws, need I say more? No way to reduce enemy movement or speed, or change yours for that matter. In exchange for removing all that we get...high damage. Whoopee.
    In effect: LNC went from support/DD to high dmg DD.

    Naturally, specifics aren't known yet but it looks like LNC has been severely nerfed from what its concept used to be. :/
    Haven't been in the Ifrit fight yet, have you?

    If that battle is indicative of future content then most of LNC's current skills would have been useless anyway as we're not fight mobs that stand in a line and wait for a lancer to wipe their TP. Blindside + Doomspike II is the life of a LNC atm.

    It's hard to call that list a nerf when they are the new glass cannon. I call it balance.
    (2)

  2. #2
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Sephrick View Post
    Haven't been in the Ifrit fight yet, have you?

    If that battle is indicative of future content then most of LNC's current skills would have been useless anyway as we're not fight mobs that stand in a line and wait for a lancer to wipe their TP. Blindside + Doomspike II is the life of a LNC atm.

    It's hard to call that list a nerf when they are the new glass cannon. I call it balance.
    I do not believe he was calling it a nerf so much as a... stylistic difference in opinion. I personally agree. The hybrid DD-support role that LNC was originally imagined as was extremely appealing to me, and this current trend of making them pure DD is somewhat disheartening. That being said, there are plenty of things to like still. I have to say, PGL, for all of the fact that managing your MP may be difficult, sounds absolutely fascinating now.
    (2)

  3. #3
    Player

    Join Date
    Nov 2011
    Posts
    20
    i wonder if CON/WHM won't be as needed with all the HP abilities spread through GLA/PLD and brd, etc
    (0)

  4. #4
    Player
    JGwinters's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    111
    Character
    Sharcos Dea
    World
    Balmung
    Main Class
    Scholar Lv 63
    Quote Originally Posted by Hulan View Post
    I do not believe he was calling it a nerf so much as a... stylistic difference in opinion. I personally agree. The hybrid DD-support role that LNC was originally imagined as was extremely appealing to me, and this current trend of making them pure DD is somewhat disheartening. That being said, there are plenty of things to like still. I have to say, PGL, for all of the fact that managing your MP may be difficult, sounds absolutely fascinating now.
    Right on. Although I did use the word nerf, as changing a support-DD into a DD is exactly what a nerf is to me: removing of its mastering of control. In other words, a nerf. Adding more DD-capability doesn't factor into it, it's that they removed the support capabilities that matters.

    And Sephrick..no, I haven't been to the Ifrit battle. Like I said in a previous post I almost exclusively solo and duo. Naturally, if you're an end-game type of person this makes your definitions wildly different from mine when it comes to what a nerf is and what matters in a class.
    (0)