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  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I've noticed something. They've distributed the CC between classes fairly evenly, giving a lot of different effects to different players. Lots of "Chance to Stun/Bind/Slow" On some of these combos. Which is nice to see some distribution among them.

    Also, from my observation it looks like Paladin will be primary tank on the "Boss" With Warrior being the off-tank or tanking the fodder types, with Conjurer and Paladin working together as a sort of healing beacon. I see Pugilist taking an evasion/accuracy build and pulling hate only when it needs the extra MP.

    There's been a lot of thought and depth placed in this new system, and we're only halfway through the levels. (which explains why it feels missing/incomplete, this game should be planned with 99 cap in mind.) I'm interested in seeing how it develops.
    (10)

  2. #2
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Again, the majority voted for major changes. If you are blindsided by all of this, then you've not been paying attention.

    To quit without trying the new system I think is rather foolish as well, as you're not seeing the piratical aspects or what actually works and what actually doesn't. Pugilist could be incredible as a hybrid, you simply don't know.

    If you got attached to the way the game was, you've only yourself to blame, really.
    (24)

  3. #3
    Player
    Sehro's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Xenoraxis Thunderham
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Hyrist View Post
    Again, the majority voted for major changes. If you are blindsided by all of this, then you've not been paying attention.

    To quit without trying the new system I think is rather foolish as well, as you're not seeing the piratical aspects or what actually works and what actually doesn't. Pugilist could be incredible as a hybrid, you simply don't know.

    If you got attached to the way the game was, you've only yourself to blame, really.
    This, the game will keep on changing through out the next year so be prepared
    (5)

  4. #4
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    did anyone notice taht con got single sleep only now and blm got aoe sleep
    (0)

  5. #5
    Player
    Vingtdeux's Avatar
    Join Date
    May 2011
    Posts
    174
    Character
    Boule Depoil
    World
    Balmung
    Main Class
    Archer Lv 50
    Archer auto-attack listed in the skill list makes be believe there will be a "skill" to trigger it on/off like some people have said.

    Stop whining before trying it, your speculation is as good as anyone's else.
    (5)

  6. #6
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Going to have to relearn how to play each class, would be more fun if all my melee classes weren't 50 already (Except pug). Guess I'll run around for awhile and solo stuff until I figure out what works best for me. I would start fresh with my 2nd char but waiting for mailing system so I don't start poor and useless. Its going to be a long 2-3 months to wait for the job system...

    Edit:
    On a side note, LOL at the ragequitters quitting before spending 1 second with the new class skill setup.
    (2)

  7. #7
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Ruri View Post
    LOL at the ragequitters quitting before spending 1 second with the new class skill setup.
    I don't see what I have to try out with the way CON is now.
    What was said before the list was released:
    "When playing solo, you can stay CON with you elemental nukes, but we give you White mage in party play, so you won't nuke there but heal, buff and raise."
    I was fine with that, because I love doing both in different situations.

    But what the list is saying now is:
    "We took away pretty much ALL your elemental skills, even though the elemental aspect is what defines the whole class, lore-wise, so you are nothing but a dumb healbot in party AND solo."

    That's not what I want to play, so I see no reason to stay.
    What I wanted to play is what archer is now: A class able to deal a lot of dmg in one "mode" with hate-controlling skills, but a supporting class in another "mode" (Bard, in this case).
    I don't have the motivation though to start Archer from Lvl 1 now though, because all the people I play with don't have low lvl chars, so I'd rather quit than paying for a game which forces me to abandon the class I loved.
    (7)

  8. #8
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Atoli View Post
    I don't see what I have to try out with the way CON is now.
    What was said before the list was released:
    "When playing solo, you can stay CON with you elemental nukes, but we give you White mage in party play, so you won't nuke there but heal, buff and raise."
    I was fine with that, because I love doing both in different situations.

    But what the list is saying now is:
    "We took away pretty much ALL your elemental skills, even though the elemental aspect is what defines the whole class, lore-wise, so you are nothing but a dumb healbot in party AND solo."

    That's not what I want to play, so I see no reason to stay.
    What I wanted to play is what archer is now: A class able to deal a lot of dmg in one "mode" with hate-controlling skills, but a supporting class in another "mode" (Bard, in this case).
    I don't have the motivation though to start Archer from Lvl 1 now though, because all the people I play with don't have low lvl chars, so I'd rather quit than paying for a game which forces me to abandon the class I loved.
    This might not be acceptable recompense for you, but just out of curiosity, did you notice that all first tier elemental spells save Blizzard are cross class?
    (3)

  9. #9
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Hulan View Post
    This might not be acceptable recompense for you, but just out of curiosity, did you notice that all first tier elemental spells save Blizzard are cross class?
    I noticed, because I was desperately grasping for straws.
    Have you noticed how big the difference in dmg output has become though since 1.19 when equipping skills which do not belong to the class you are in?
    Also, no combo options with skills from other classes.
    This is not helping at all.
    (5)

  10. #10
    Player
    Sehro's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Xenoraxis Thunderham
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Hulan View Post
    This might not be acceptable recompense for you, but just out of curiosity, did you notice that all first tier elemental spells save Blizzard are cross class?
    lol i wonder why Blizzard is Exclusive....it must be a mistake .
    (0)

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