This. For glamour purposes this is absolutely how it should be. Keep artifacts locked, but anything that is not artifact, open it up. I definitely want to glamour some DoH/DoL for combat myself.
In China they released DoH/DoL costume sets as separate sets purchaseable from Mogstation. (i.e. level 1, no restrictions, dyeable)
However, if they did the same here (EU/NA), i think it will cause an uproar. (aka "cashgrab" and such)
It would totally be a cash grab given that dyeable versions of locked DoH/DoL gear already exist in the game for all character models and the only work they put into the cash shop versions was to strip out a lock they themselves spent time adding in the first place.
Given that we're meant to be the exact same person at all times using multiple jobs, it doesn't even make sense to have the AF locked. Estinien recognises us as a DRG when we do a quest as a BLM. Nobody who hasn't earned it should be able to equip WHM AF, but at the same time if they have earned it then stopping to pick some grass as BTN doesn't make your character any less of a career WHM than if you're standing around in Limsa dancing dressed in your AF boots and a bikini top. There's no lore reason to lock AF, only a minor aesthetic preference.
Unlocking stuff gives players so much more freedom to make their characters distinctive. I hate locks.
I remember Yoshida said that he don't want Tanks wearing cooking outfits and such(or was it robes?), because it does not fit "the role".
However, there's already one million "Bikini Warriors" and such running around, guess he's fine with that, aka pretty much naked aura/miqote/whatever is suited for a Tank role ¯\_(ツ)_/¯
MCH/BRD/PLD
I'd like to echo the requests for a 'glamor log' type system where looks are saved without having to keep the items around.
Also the ability to dye multiple parts of gear.
And the ability to glamor on a per job basis, and not have all jobs sharing glamor even if they're sharing the same equipment.
I like my bard af50 hat......
Given that we're meant to be the exact same person at all times using multiple jobs, it doesn't even make sense to have the AF locked. Estinien recognises us as a DRG when we do a quest as a BLM. Nobody who hasn't earned it should be able to equip WHM AF, but at the same time if they have earned it then stopping to pick some grass as BTN doesn't make your character any less of a career WHM than if you're standing around in Limsa dancing dressed in your AF boots and a bikini top. There's no lore reason to lock AF, only a minor aesthetic preference.
Unlocking stuff gives players so much more freedom to make their characters distinctive. I hate locks.
I'd use it on more jobs if I could.
An armored caster isn't even impossible to do currently (image below), so "job identity" is already out the window on both ends of the spectrum. Might as well branch it out, i say.
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If they insist that they can't do a glamour log, here's what I'd propose instead:
1: Have more achievements activate tabs in the calamity salvager. For example, earning the achievement "Sin of the Son III" would allow you to purchase replica midan items for a couple thousand gil each, with gimped stats so they don't actually have any combat use. On top of this, add additional achievements for killing a primal x amount of times or talking to Johanes wearing a complete tomestone set. This would effectively make all "blue" gear easily re-accessible.
2: Adjust the armoire so it can hold all the level 1 "made for glamour" crafted (cashmere poncho, sailor's set, etc), event and cash shop items.
This isn't an elegant solution and doesn't solve everything, but this mostly came about as me trying to think in terms of dev resources and trying to come up with a patchwork kind of solution in the moment.
All I want is for jobs of the same role to be able to have different looks without sacrificing stats. That's the biggest problem with the current system.
Last edited by Deceptus; 12-03-2017 at 03:39 AM.
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