


ilevel 1I just want to thank everyone who is supporting unlocking DOL/DOH glam restriction. If they can't do it for level 70 DOL/DOH gear they should at least let lift it for the 50 and 60 gear. But hopefully just for all. It's not like looking like a botanist would confuse anyone in a dungeon/pvp.
need the specific DoH class at level 70 to be able to glamour that gear on other jobs
Mog Shop
I think they only have to change the class/job restriction from "only gears that the current job can wear" to "only gears that the character can already wear"
This will give the players a good motivation to level up multiple classes/jobs again, after the class-cross skills got removed.
Lorewise the bikini is an illusion. It look like a bikini, but it isn't.
Last edited by Felis; 12-09-2017 at 12:15 AM.

The entire system of glamour could do with some upgrading, revolving around a few key points
1) Appearance. There's really not that much in the game that makes people go "O.O DUDE!". No special effects, no bulky-ish armor for melee classes. Just... "well that guy is dressed today". We could do with stuff that adds more flash and pizazz
2) Gear sets. SMN, BLM, and RDM all share the same gear, however, if you apply the glamour of a RDM, when you swap over to your BLM set, it will not be able to display and just render the original appearance the gear had. This is not okay... One could either remove just the class requirements from glamour usage (NOT the gear itself), or make it so that we could preserve glamour sets for each class. There is no reason why a samurai and a monk MUST share the same appearance. They don't even share the same culture (Meiji era sword user vs Tibetan/Buddhist martial artist)

If they insist that they can't do a glamour log, here's what I'd propose instead:
1: Have more achievements activate tabs in the calamity salvager. For example, earning the achievement "Sin of the Son III" would allow you to purchase replica midan items for a couple thousand gil each, with gimped stats so they don't actually have any combat use. On top of this, add additional achievements for killing a primal x amount of times or talking to Johanes wearing a complete tomestone set. This would effectively make all "blue" gear easily re-accessible.
2: Adjust the armoire so it can hold all the level 1 "made for glamour" crafted (cashmere poncho, sailor's set, etc), event and cash shop items.
This isn't an elegant solution and doesn't solve everything, but this mostly came about as me trying to think in terms of dev resources and trying to come up with a patchwork kind of solution in the moment.




All I want is for jobs of the same role to be able to have different looks without sacrificing stats. That's the biggest problem with the current system.



Knowing SE, they'll introduce a new type of stone that needs to be crafted or grinded to acquire, that removes the job restrictions on a single piece of gear of your choosing. ($1 each on mog station, $7.50 for a pack of 10 /sarcasm)



What if you just gave them an idea?

Sarcasm or not, I will use Mega Holy on you.
At this point in the XIV's lifetime, I think it's just ridiculous we can't glamour whatever the hell we want. I've been thinking that maybe some art director or whatever that handles this kind of stuff at SE is like, "Oh no, I don't want people to glamour any kind of armor other than 'x' armor-type for their class! Not in my art! How absurd! No fun allowed here!"
It's going down something like that in my head. And I was thinking about keeping the artifact armors to their respective jobs, buuut I'm starting to think of things I can do with some pieces from those job armors. There is so many things I want to use. ;;



I actually think that's exactly what it is. They're pretty anal about keeping things lore friendly to the T. Even if that means restricting jobs of glorious glamour opportunities. i.e. "This outfit doesn't feel fitting for this job. Denied!"Sarcasm or not, I will use Mega Holy on you.
At this point in the XIV's lifetime, I think it's just ridiculous we can't glamour whatever the hell we want. I've been thinking that maybe some art director or whatever that handles this kind of stuff at SE is like, "Oh no, I don't want people to glamour any kind of armor other than 'x' armor-type for their class! Not in my art! How absurd! No fun allowed here!"
It's going down something like that in my head. And I was thinking about keeping the artifact armors to their respective jobs, buuut I'm starting to think of things I can do with some pieces from those job armors. There is so many things I want to use. ;;

SE needs to learn how to be flexible with glamour. Period. Or anything, really. I'm sensing some odd stagnation that may spread to more than just glamour restrictions. Maybe it's already happening. I don't know.
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