Results 1 to 10 of 208

Hybrid View

  1. #1
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    I don't know if the Devs changed it but Brotherhood is a party wide buff of 15yalms of a 5% damage increase.
    (0)

  2. #2
    Player
    Xaert's Avatar
    Join Date
    Mar 2015
    Posts
    32
    Character
    Breylus Xaert
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Wintersandman View Post
    I don't know if the Devs changed it but Brotherhood is a party wide buff of 15yalms of a 5% damage increase.
    Brotherhood is a party-wide buff of 15 yalms, but the 5% increase only affects Physical Damage, not magical, and the chakra generation stems from weaponskill use, not spells, so the total potential of monk is locked behind party composition. So if the monk is the only physical DPS in an 8-man party, all of the chakra generation is dependent on the tanks.
    (6)

  3. #3
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Xaert View Post
    Brotherhood is a party-wide buff of 15 yalms, but the 5% increase only affects Physical Damage, not magical, and the chakra generation stems from weaponskill use, not spells, so the total potential of monk is locked behind party composition. So if the monk is the only physical DPS in an 8-man party, all of the chakra generation is dependent on the tanks.
    Agreed, not saying it isn't dependent upon comp but don't BRD's and MCH's count as physical DPS? So really the worst party comp would be RDM/SMN/BLM/MNK for a MNK. The other reason I brought it up is the opening post didn't clarify that it was a party wide buff. Which if you have MCH/BRD/DRG/MNK than that is a 5% flat DPS increase across the board. The MCH's and BRD's have no reason to be so far away as last i checked there was no optimal range for a BRD/MCH and DMG is consistent whether you're on the butt or at max range.

    Also it would be chakra generation from 6/8 party members since they would all be weaponskills.
    (0)
    Last edited by Wintersandman; 12-02-2017 at 03:11 AM.

  4. #4
    Player
    Xaert's Avatar
    Join Date
    Mar 2015
    Posts
    32
    Character
    Breylus Xaert
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Wintersandman View Post
    snip
    Potential Chakra generation from, the previous stated MCH/BRD/DRG/MNK composition, 5/8 sources. The Brotherhood buff does not affect the Monk personally for the Chakra generation, as they already have the chance to generate Chakras at 50% chance for every critical from a weaponskill. While Brotherhood does act as, like I previously stated, "raid utility buff" (picky, I know), I don't think it classifies as a party buff seeing as how it can apply to healers and Ranged Magical DPS, but to no benefit whatsoever outside of RDM's very few Weaponskill moves. This sets it apart from other party-wide buffs such as Battle Litany as it can affect and benefit the raid party as a whole.

    I do agree that your chosen composition is, in fact, ideal for Monk. Except the party would then revolve around Monk. All the chosen classes would be there for the Monk's selfish benefit, which takes away from total raid utility that, say, a high caliber SMN could provide with not only DPS, but also bringing Devotion along with a Raise in case the situation become dire. The main argument for Brotherhood is that it does not act like it should, a party-wide buff; the RNG tacked onto it is another issue with it, but considering the Devs desired RNG to become a facet of Monk, it is unlikely that they'll simply remove the RNG portion of it anytime before a complete overhaul.
    (3)
    Last edited by Xaert; 12-03-2017 at 12:38 PM.

  5. #5
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Xaert View Post
    snip.
    I am not disagreeing with you at all and I do believe MNK needs some tweaks. MNK was my first melee dps to 70 and then I did DRG. The way I looked at it is DRG felt like a true expansion of the abilities where as MNK abilities felt bolted on. I am also used to 3.0 abilities so Foe in 3.0 you would not consider a raid utility buff since it only buffed Magic Damage. I am purely just asking from a clarification sake so we are speaking the same language.
    (0)

  6. #6
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    710
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Xaert View Post
    Potential Chakra generation from, the previous stated MCH/BRD/DRG/MNK composition, 5/8 sources. The Brotherhood buff does not affect the Monk personally for the Chakra generation, as they already have the chance to generate Chakras at 50% chance for every critical from a weaponskill. While Brotherhood does act as, like I previously stated, "raid utility buff" (picky, I know), I don't think it classifies as a party buff seeing as how it can apply to healers and Ranged Magical DPS, but to no benefit whatsoever outside of RDM's very few Weaponskill moves. This sets it apart from other party-wide buffs such as Battle Litany as it can affect and benefit the raid party as a whole.
    If you actually do the math on Brotherhood's proc rate, it's remarkably low even with the best comp possible. 15 seconds/an approximate 2.5 GCD is 6 chances per individual affected multiplied by 5/8 is 30 chances at a 30% success rate is... 10 chakras on average. That's two Forbidden Chakras.Overall that hardly makes up for the substantial slow on Riddle of Fire, especially since they will get throttled by Forbidden Chakra's GCD preventing you from ever really benefiting from exceptional RNG.
    (5)

  7. #7
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by SpeckledBurd View Post
    If you actually do the math on Brotherhood's proc rate, it's remarkably low even with the best comp possible. 15 seconds/an approximate 2.5 GCD is 6 chances per individual affected multiplied by 5/8 is 30 chances at a 30% success rate is... 10 chakras on average. That's two Forbidden Chakras.Overall that hardly makes up for the substantial slow on Riddle of Fire, especially since they will get throttled by Forbidden Chakra's GCD preventing you from ever really benefiting from exceptional RNG.
    there also other issue, what even if you have the best luck whit rng and get a insane amount of procs from criticals and brotherhood, you will at best, only launch a max of 3 forbidden chakras while brotherhood is active because of the rather dumb 5s recast time on the forbidden chakra
    (3)

  8. #8
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Xau View Post
    snip
    Thats not an issue, its a design choice and one that i agree with, monk is already more RNG reliant now in SB than id ever prefer, adding on to that being able to use as many TFCs as u are able would create an even bigger gap between pulls where you are lucky and pulls where you are not, i like that its at 3 max for a brotherhood/RoF session because it lessens the amount of RNG that can screw me over from pull to pull.

    That being said. i dont really care about any of the "useless" skills monk have, i dont care about tackle mastery, riddle of earth/wind or tornado kick, i can do like i did with one ilm and forget they exist if they really dont want to remove them, but what i DO want changed is 2 simple things that would make me enjoy monk the same way i enjoyed it in HW -- Remove the slow on RoF, even at the cost of a potency decrease --- make brotherhood affect the monk.
    That is all i want. and ill have my old monk back. RoF is a garbage tier skill and it is the sole reason im playing sam more than monk, i miss monk.
    (0)

Tags for this Thread