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  1. #31
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Enla View Post
    As for me, I'd like the tether for Aetherpact to be longer. I might actually start using it more if that were the case, as right now my macro'd faeire heals about just as well and I'd like not to have to worry about my target running too far out of range if they aren't the tank. Just a small quality of life change that would make my life ultimately a lot easier.
    Personally, I don't see why Aetherpact couldn't just make your Fairy move with the person they're tethered to. :B

    Quote Originally Posted by Enkidoh View Post
    PLD: give them back access to CNJ spells (yes I know Cure was pretty useless post 50 or so, but for low level content it was invaluable).
    Or just give them their own version of Cure at a low level. :B
    (0)

  2. #32
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Enkidoh View Post
    PLD: give them back access to CNJ spells (yes I know Cure was pretty useless post 50 or so, but for low level content it was invaluable). As it is Clemency is gained so late that for most of their career now a GLA/PLD is basically now reliant entirely on external healing or popping potions for solo content, so returning the ability to equip CNJ spells would make things so much better (look how many newer players are complaining how ridiculously difficult the level 30 GLA class quest now is because it was designed with the fact GLAs were able to equip Cure to heal in mind originally for instance).

    WHM: bring back Stoneskin! Maybe give it a buff that increases it's potency the higher your level is (like, 'Stoneskin II' or something).
    How about give all jobs a good quick recast heal so soloing isn't such a tedious matter
    (1)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  3. #33
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Blood Weapon (DRK) - Grit cancelled upon execution

    Dark Messenger (DRK) - Dark Arts potency 400. Additional effect: Magic Vulnerability up, duration 12 seconds. Dark Arts ends upon execution.

    Esuna (healer) - Taken off of role skill and given back to WHM. SCH and AST also get back their respective cleanses.

    Dissipation (SCH) - additional effect: Next summon cast is instant and MP cost reduced to zero.
    Effect granted when dissipation ends. Duration: 10 seconds
    (3)

  4. #34
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    SE, please give BRDs their fire circle back...
    Also, would love to have the Straighter Shot proc changed to Refulgent Arrow when RA procs—there is only one instance were you would ever Straighter Shot over Refulgent, and such can usually be avoided by staying on top of both your SS and buff timers.

    Take Esuna off the role skills and give it back to each job—way too many instances of Rabanastre where neither healer has Esuna, and commence lots of people getting stuck with the bind from triggering Embrace AOEs.

    Also, can AST have Luminiferous Aether back?
    (2)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #35
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Mimilu View Post
    (Also, give Fluid Aura its damage back.)
    I agree with your list overall minus this specific one. When they removed the damage, it heavily dropped the amount of Knockbacks I saw in parties, which was a good thing, because it felt like NOBODY knew how to use it properly.

    Funny enough, I learned if I took a risky Trick Attack as NIN, and I was by the edge of where the back is, and the WHM did a Fluid Aura, it'd angle it so that my Trick was considered on its side, costing the buff and the potency. Why? Because the WHM needed that 100 potency that badly he had to run up while using Aero to do it.
    (1)

  6. #36
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Mimilu View Post
    Personally, I don't see why Aetherpact couldn't just make your Fairy move with the person they're tethered to. :B
    Hell I'll take anything at this point, as it's a skill that rots on my bar otherwise.
    (0)

  7. #37
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Adding one

    Fluid Aura (WHM) - Deals unaspected damage with a potency of 200
    Additional effect: Splash damage to all enemies nearby to target potency 50
    Additional effect: Bind. Duration 5 seconds
    Recast: 30 seconds
    (1)

  8. #38
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Blm. Tweak enochain so that when pressed it resets the astral umbral timer to maximum duration.

    Nothing worse than dodging mechanics or sitting through a boss invuln phase and such only to press enochain and watch it drop off a second later when your umbral drops.

    Would also allow for slightly larger fire 4 bursts occasionally but not so much that it would break the job because you'd still be limited by mp
    (2)

  9. #39
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    Excog - when it expires, it heals.
    Deployment Tactics - Spreads Excog (lol)
    (4)

  10. #40
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    BLM- Decrease the recast time on transpose by a 1-3 seconds. All Melee Jobs or jobs with combo skills- Condense combos to one button per, as they are in pvp.
    (1)

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