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  1. #1
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by AkashiXI View Post
    I’m a little confused on this one. So all you want is the icon display to change? Not sure about you, but I never look at my buff bar for the proc, but rather the hot bar itself. Or are you saying change the Straight Shot GCD to Refulgent Arrow every time it procs?
    No, I want the Straighter Shot icon (proc) to change to Refulgent Arrow. Since so many people complain about button bloat (even though BRD doesn't have this...I have empty spaces on my hotbars for BRD), plus it's a change I've want since SB launched. You never Straighter over Refulgent at level 70 except in one very rare situation, which can be easily avoided if you are watching your timers. So why not change the Straighter Shot icon to RA? I use the term proc to describe the button because it procs the dotted yellow line around the Straight Shot button.

    I keep my eyes on not only my hotbars, but my buff bar, and the bosses' bar to keep up with all my timers--hotbars to watch for procs, buff bar to watch for important raid buffs so I can snapshot my DoTs, and bosses' bar to refresh DoTs. I'm not talking about changing the icon on your buff bar though--I want the actual Straighter Shot button changed. I'm...not sure what was so hard to understand about my post though... O.o

    Quote Originally Posted by Khalithar View Post
    For brd/drg/mch, get rid of straight shot/heavy thrust/hot and fold their damage boosts in to the job or add the buffs to their normal dps rotation in the same way sam's buffs/debuffs naturally fall in to it's Sen generation as a baseline.
    I'm curious how you would want this implemented in BRD, because BRD does not have a 1-2-3 like combo like SAM. A BRD's rotation is more priority, so unless it's added into the DoTs, or placed on Heavy Shot (the button we press the most), I'm not sure how you would incorporate SS's crit buff if SS was removed.
    (0)
    Last edited by HyoMinPark; 12-01-2017 at 02:20 AM. Reason: Added more
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  2. #2
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HyoMinPark View Post
    I'm curious how you would want this implemented in BRD, because BRD does not have a 1-2-3 like combo like SAM. A BRD's rotation is more priority, so unless it's added into the DoTs, or placed on Heavy Shot (the button we press the most), I'm not sure how you would incorporate SS's crit buff if SS was removed.
    1. Make it a trait.
    2. Add it as an additional effect to songs, 10% to the brd and 2% to the rest of the group. (Favorite method)
    3. Add it as an additional effect to DoTs.

    Edit:

    I wanted to add, for things like Heavy Thrust, Hot Shot, Straight shot, and Huton (i.e. buff moves that fall outside your damage rotation) I refer to those as "maintenance buffs." I am all for scrapping every single last one of them entirely or (failing that) putting them in the base damage rotation in the same vein as Samurai. Samurai is the only time I actually haven't minded those sorts of buffs on something I play.
    (1)
    Last edited by Khalithar; 12-01-2017 at 02:41 AM.

  3. #3
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by HyoMinPark View Post
    No, I want the Straighter Shot icon (proc) to change to Refulgent Arrow. Since so many people complain about button bloat (even though BRD doesn't have this...I have empty spaces on my hotbars for BRD), plus it's a change I've want since SB launched. You never Straighter over Refulgent at level 70 except in one very rare situation, which can be easily avoided if you are watching your timers. So why not change the Straighter Shot icon to RA? I use the term proc to describe the button because it procs the dotted yellow line around the Straight Shot button.

    I keep my eyes on not only my hotbars, but my buff bar, and the bosses' bar to keep up with all my timers--hotbars to watch for procs, buff bar to watch for important raid buffs so I can snapshot my DoTs, and bosses' bar to refresh DoTs. I'm not talking about changing the icon on your buff bar though--I want the actual Straighter Shot button changed. I'm...not sure what was so hard to understand about my post
    It was your wording, my apologies. I thought that’s what you meant, and that was the second question I asked :v. IMO, Refulgent should have its own button, and they should make it so that Straigther Shot isn’t a thing at level 70. I understand why they didn’t do that (most likely a problem programming it with various synch scenarios), but I feel that would make it less confusing for fresh 70s.
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by AkashiXI View Post
    It was your wording, my apologies. I thought that’s what you meant, and that was the second question I asked :v. IMO, Refulgent should have its own button, and they should make it so that Straigther Shot isn’t a thing at level 70. I understand why they didn’t do that (most likely a problem programming it with various synch scenarios), but I feel that would make it less confusing for fresh 70s.
    But if Refulgent can't be used except during Straighter Shot, and Straight Shot can't essentially be used during Straighter Shot, why not stack them as one would Fell Cleave and Inner Beast?
    (0)

  5. #5
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by AkashiXI View Post
    It was your wording, my apologies. I thought that’s what you meant, and that was the second question I asked :v. IMO, Refulgent should have its own button, and they should make it so that Straigther Shot isn’t a thing at level 70. I understand why they didn’t do that (most likely a problem programming it with various synch scenarios), but I feel that would make it less confusing for fresh 70s.
    Then I apologize if my wording was hard to follow. Guess that's what I get for posting in a thread half-asleep. :v

    As for your suggestion, I still think switching Straight Shot to Refulgent while under the effect of Straighter Shot would be best. Since you would never take Straighter over Refulgent in the majority of scenarios, and you generally use it almost immediately save if your next GCD needs to be Iron Jaws, or Barrage has ~8 seconds left on its cooldown timer and you're going to Barrage+RA during your RS.

    As for Khalithar's suggestions, if they removed SS completely, I'd prefer them to work its buff into Venomous Bite/Caustic Bite. Since you get it fairly early on (Level 8, right? Super baby level early) and can guarantee near 100% uptime, where as you don't have your full song rotation until you get Minuet at 52. So there would be a gap before then of when you wouldn't have your crit buff at all if they incorporated SS into bard songs. Just my opinion though. Guess it really doesn't matter at such a low level but, eh.
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Adding one

    Fluid Aura (WHM) - Deals unaspected damage with a potency of 200
    Additional effect: Splash damage to all enemies nearby to target potency 50
    Additional effect: Bind. Duration 5 seconds
    Recast: 30 seconds
    (1)

  7. #7
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Blm. Tweak enochain so that when pressed it resets the astral umbral timer to maximum duration.

    Nothing worse than dodging mechanics or sitting through a boss invuln phase and such only to press enochain and watch it drop off a second later when your umbral drops.

    Would also allow for slightly larger fire 4 bursts occasionally but not so much that it would break the job because you'd still be limited by mp
    (2)

  8. #8
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    Excog - when it expires, it heals.
    Deployment Tactics - Spreads Excog (lol)
    (4)

  9. #9
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    BLM- Decrease the recast time on transpose by a 1-3 seconds. All Melee Jobs or jobs with combo skills- Condense combos to one button per, as they are in pvp.
    (1)

  10. #10
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    For nin, I would change Doton to have the same potency but a shorter duration so that immediately recasting it when mudra cooldown is up doesn't clip the last 1-2 ticks. I'd also make Huton a passive trait you get when you get your third mudra, and change Armor Crush in to something more interesting.

    For tanks, remove the damage penalty on tank stance entirely while locking defensive cooldowns behind it and adding more powerful active mitigation tools to it to make you want to be in tank stance more while also making the gameplay much more engaging for the tanking role.

    For brd/drg/mch, get rid of straight shot/heavy thrust/hot and fold their damage boosts in to the job or add the buffs to their normal dps rotation in the same way sam's buffs/debuffs naturally fall in to it's Sen generation as a baseline.

    For smn, I'd just add a 1-2 minute cooldown that instantly does the remaining damage of their dots on the target instantly while consuming the dots at the same time (little hard to word it, I think you get the basic idea though) so a smn that knows a fight really well can use it before certain jump mechanics and not waste dps uptime.

    For blm, I'd turn Enochian in to a passive and remove the timers on astral/umbral. I'd also have Fire 3/Blizzard 3 replace Fire 1/Blizzard 1 respectively while maintaining the same casting time/mana cost as their level 1 variants.
    (2)

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