.... So almost universally, exactly like I said. And to be honest it didn't really happen at 4.0 launch with SAM, the only reason SAM "fell out of power" was because power creep from the other jobs for synergy (and because it was pretty simple and therefore easy to progress on, or so the SAMs in my groups have told me).

And as I pointed out previously, even if they increased BLM's damage by a large margin, lowered damage from losing uptime during mechanics would basically negate it anyway. Again, all for strategy, but there's only so much planning you can do when you have to move so constantly (unending coil).