Had a funny, albeit a bit trying Keeper of the Lake run yesterday.
The first two bosses already gave me fairly good overview of what to expect at the endboss. Though they were all ~60 save for the Ninja who was 51 they seemed to have either completely forgotten about any mechanics or never learned them at all. I always gave a brief overview for our Ninja who ran it for the first time but it always ended up being really chaotic.
Kicking the cannisters away to have a safe spot worked more or less with a few hiccups.
But with Gunship things went south. xD
Gunship targeted me, I ran to the side - and everyone followed me and stacked up. Guys... that's not how this works. :')
Group took tons of dmg but nobody died. Next target came and the Ninja couldn't decide where to run and ended up almost grilling our Summoner. So between the Dark Knight tank taking lots of dmg from the boss and our Ninja und Summoner almost grilling each other constantly, I spent almost all my time healing left and right and still had to ress the Ninja at some point. I don't think I ever spent so little time dpsing in a 50s dungeon.
With Midgardsormr, things got really entertaining. Brief overview and off we go!
Granted, there IS a lot of stuff to dodge. But the first wipe was simply because nobody killed the add in time. :x
Well, lesson learned, next try. I gave a few tips regarding positioning, reminded them to kill the add and hoped for the best.
Killing the add in time worked (barely) but when the barrier popped our Ninja still stood outside. We told him to get inside but he didn't read it in time. Dead Ninja in 3....2....1...
Probaly the only time were Rescue would've been really neat.
Instead I just uses Swiftcast, waited for him to die and raised him.![]()
With every aoe usually two people got hit, sometimes three. Lots of spot healing because they tended to spread out too far for MedI/II. The tank messed up the positioning of the dragons a few times and the fight took far longer than neccessary, the Ninja always died in the expanding aoe because he ran out too late and ate all three explosions and the Summoner always ate Outer Turmoil because she stood too far south (+ a few other aoes). Spent pretty much every second either dodging or healing and raising left and right.
It sure kept me on my toes.
But all three of them were really nice. Dodging wasn't their strong point but no nasty words were exchanged. They even thanked me for my patience when Midgardsormr finally fell.
I don't mind people who struggle with dodging or mechanics as long as they keep it friendly and respectful. It's only when people instantly blame the healer that I lose my cool, because they only see who wasn't able to smooth out the mistake and not who actually made it.