Quote Originally Posted by Rufalus View Post
My suggestion for CE...
1) Make non-generator CE farming alliance-wide (collecting items, destroying mammets) in
Yea, this is what breaks most groups, they refuse to farm CE for their party but I do think it's hard to balance it without making the generator worthless.

If I could make a suggestion I think a plausible solution could be if you make it alliance wide gathering tanks gives +2 to all alliance but caps at 50 meaning that you can't get past 50 CE unless you own the generator but you can earn +50 if you kill mammets but mammets would still be party based.

Maybe change the UI for CE to the following.

Mammets/Tanks=Total both cap at 50, when you own the generator you gain a tick for mammet then a tick for tanks repeating til you lose the generator, when it uses your CE it will always prioritize using your Tank CE before your Mammet CE. This could help to balance the flow of combat.