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  1. #11
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Just a food for thought. Anyone think its weird that the stance we would want to dance with the most is also the highest cost? Paladin has an equal split of 600 between its stances, where as Dark Knight has to give up 1800 mp to get into grit. Why? I get that they give up a GCD for each switch, but this seems excessive on a class that needs to use mp so much.
    (0)

  2. #12
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Chrono_Rising View Post
    snip
    well is designe to make you dont want to dance with it, thats obvious.
    stance dancing is not part of PLD and DRK diccionary by desing but you know, the meta dont care.

    I wonder when SE Will update the concept of tank stances.
    (0)

  3. #13
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by shao32 View Post
    I wonder when SE Will update the concept of tank stances.
    Personally, I'm hoping they give up on the idea of Tank stances for PLD and DRK, as unless they are going to copy WAR (with tied-in abilities) the stances really add nothing to the gameplay.

    For PLD they wouldn't even need to change anything (except maybe dropping the pointless gauge and shortening the cooldown on Bulwark).

    For DRK, give them back Reprisal as a class skill, and give Darks Arts a few more thoughful defensive uses (as honestly, +potency is quite boring).

    NB: In terms of 'balance' for damage and enmity, give tenacity a significant effect on enmity and, if needed, simply lower the damage of dungeon / raid enemies slightly.
    (0)

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