I ran maybe 2 dungeons with my squadron, the first one was without abusing the engage bug. I was laughing at the many mistakes my squadron made, but at the same time, I was depressed because they were still smarter than the people I get in df.
So much click bait.
Bad Miste! We aren't supposed to discuss our thoughts and opinions on discussion forums. That's just silly talk. We can still complain about how ba- no, that may offend someone. Hmm, jazz hands, maybe?
Your jazz hands have offended me. I am now going to create a thread about it and anyone who doesn't agree with me is a troll toxic elitist.
EDIT: AND A MENTOR!
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
Oh, oh noe! My bad.
Jazz Hands! OK! Best new topic 2017!
Oh darnit and I already offended someone!
I am offended that you disparage hot pockets! HMPH!
PS. A mentor burnt down my house, way to bring up painful memeories! :/
Last edited by Miste; 11-26-2017 at 08:15 AM.
Which came first, the mentor or the mentor system?
I think the main issue isn't so much if healers should DPS so much as how much they can. If it was a case where healers heal most of the time, sneaking in damage spells here and there, it wouldn't be as bad. But in most content, even Savage, so long as others don't screw up, a healer needs less then half, maybe less then a quarter of their uptime to heal. So, basically, I can be in a situation where 80% of the time I only use 10-15% of my skills (healer DPS), and just 20% of the time do I use 75% (teh healz) of my skills. And that...is mind-numbingly boring.
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