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  1. #131
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    Quote Originally Posted by Ava View Post
    Could use any popular MMORPG to support my examples because they are all adapting the standard WoW has set for MMORPGs. Except FFXIV. The only thing you're convincing me of is this game has a hopeless future, which is unfortunate because Yoshi-P is working his ass off.
    Then you're a lost cause if you think this game is hopeless because things aren't handed to you on a silver platter or it's not the exact copy of WoW / RIFT / typical MMO. People are sick of WoW, it's dying they want something different. Standards are fine, but you don't have to carbon copy the whole game.

    You're comparing apples to oranges. Kill 1 Boss != clearing a full raid... 6 minutes vs. 2-3 hours.

    Again, what's the point of having rare gear if it's not rare and everyone has it?

    But I do like how you're argument got defeated and you just run away.
    (2)

  2. #132
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    NoctisUmbra's Avatar
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    Also, to add to my previous post:

    It's great that you can say that you can show many successful modern MMOs that support what you're saying. That tells me there's plenty of games you would enjoy playing. However, do not ever mistake copying other games to be the only measure of success. How successful an MMO is going to be does not, and will never, depend entirely on how successfully it takes features from other successful MMOs.

    Successful MMOs can be observed as a reference only to have an idea of what the idea is behind successful features/aspects of them that players like. Only a reference. True success comes from solid observation and innovative design, not copy pasta.

    Saying FFXIV will not be successful because it isn't grabbing the same loot system that other successful MMOs have is presumptuous.
    (2)

  3. #133
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    Ava's Avatar
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    Ava Faye
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    Quote Originally Posted by RemVye View Post
    Then you're a lost cause if you think this game is hopeless because things aren't handed to you on a silver platter or it's not the exact copy of WoW / RIFT / typical MMO. People are sick of WoW, it's dying they want something different. Standards are fine, but you don't have to carbon copy the whole game.

    You're comparing apples to oranges. Kill 1 Boss != clearing a full raid... 6 minutes vs. 2-3 hours.

    Again, what's the point of having rare gear if it's not rare and everyone has it?

    But I do like how you're argument got defeated and you just run away.
    We are looking at it from different perspectives, and my last post was suppose to illustrate my understanding, and acceptance of that. But apparently you are incapable of seeing and respecting other perspectives outside of your own.

    I've said what I wanted to say. I am not going to argue with someone who just wants to argue without looking at different points of view. If I keep pushing it I am just going to get the thread locked and I think there is a lot of valuable feedback here, so I'd rather not.
    (0)

  4. #134
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    Jennestia's Avatar
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    Some of the successful MMOs over time were successful simply because they've done something different from each other, which is why we ended up with "EQ styled MMOs" and "UO/AO styled MMOs", nowadays it's "WoW styled MMOs" or "Your MMO is dead." Like Rift for example was almost a spitting image of WoW even down to the font settings, it's fun at first, but you learn very quickly you're playing the same game you played in 2004.

    People do want something new, yet also not something that acts like it's new to the world of MMOs (i.e XIV's original launch), yet XIV had good concepts to turn it into something different and unique while retaining some of what it's previous FF MMO did, i.e not locked into 1:1 Class/Character.
    (3)

  5. #135
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    NoctisUmbra's Avatar
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    Quote Originally Posted by Ava View Post
    But apparently you are incapable of seeing and respecting other perspectives outside of your own.
    (2)

  6. #136
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    Ava's Avatar
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    Quote Originally Posted by Jennestia View Post
    Some of the successful MMOs over time were successful simply because they've done something different from each other, which is why we ended up with "EQ styled MMOs" and "UO/AO styled MMOs", nowadays it's "WoW styled MMOs" or "Your MMO is dead." Like Rift for example was almost a spitting image of WoW even down to the font settings, it's fun at first, but you learn very quickly you're playing the same game you played in 2004.

    People do want something new, yet also not something that acts like it's new to the world of MMOs (i.e XIV's original launch), yet XIV had good concepts to turn it into something different and unique while retaining some of what it's previous FF MMO did, i.e not locked into 1:1 Class/Character.
    FFXIV can have its unique selling points. But basic features and systems should remain standard. You can appeal to both crowds, but the casuals bring in the money, once the cash flow is coming in you can start expanding and offering additional content for hardcores. FFXIV right now is learning how difficult it is to make good updates on their current F2P model. This game needs money, it needs casuals.
    (0)

  7. #137
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    NoctisUmbra's Avatar
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    Quote Originally Posted by Ava View Post
    FFXIV can have its unique selling points. But basic features and systems should remain standard. You can appeal to both crowds, but the casuals bring in the money, once the cash flow is coming in you can start expanding and offering additional content for hardcores. FFXIV right now is learning how difficult it is to make good updates on their current F2P model. This game needs money, it needs casuals.
    So this somehow went from a discussion about the loot system of Ifrit to one of SE's financial decisions? Smells like justification.
    (2)

  8. #138
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    Quote Originally Posted by Jennestia View Post
    Some of the successful MMOs over time were successful simply because they've done something different from each other, which is why we ended up with "EQ styled MMOs" and "UO/AO styled MMOs", nowadays it's "WoW styled MMOs" or "Your MMO is dead." Like Rift for example was almost a spitting image of WoW even down to the font settings, it's fun at first, but you learn very quickly you're playing the same game you played in 2004.

    People do want something new, yet also not something that acts like it's new to the world of MMOs (i.e XIV's original launch), yet XIV had good concepts to turn it into something different and unique while retaining some of what it's previous FF MMO did, i.e not locked into 1:1 Class/Character.
    Jenn is using logic... on the forums? /shock and awe.


    Quote Originally Posted by Ava View Post
    We are looking at it from different perspectives, and my last post was suppose to illustrate my understanding, and acceptance of that. But apparently you are incapable of seeing and respecting other perspectives outside of your own.

    I've said what I wanted to say. I am not going to argue with someone who just wants to argue without looking at different points of view. If I keep pushing it I am just going to get the thread locked and I think there is a lot of valuable feedback here, so I'd rather not.
    Please point me to the part that shows "understanding and acceptance".

    Ummm I've accepted plenty of other views when they have reason and logic backing them up. Unfortunately you didn't say anything that contained either. All you really said was "this game is going to fail because it doesn't mimic WoW/Rift/Etc to the smallest detail".

    You're either ignorant or just incredibly stupid... and it was you who turned a debate on the loot system (again, which we know has flaws) into a "change it nao or ffxiv fails; suckfest".

    But go ahead and have this thread locked all-powerful forum troller... because SE already knows that Ifrit could have done better so it's been a moot point since post #1.
    (3)

  9. #139
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    Deceptistar's Avatar
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    Deceptistar Meow
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    All i ask for the current ifrit is if it can raise my luck in drop %5 D;
    (0)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  10. #140
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    Hikozaemon's Avatar
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    Hikozaemon Kenkonken
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    Quote Originally Posted by Deceptistar View Post
    All i ask for the current ifrit is if it can raise my luck in drop %5 D;

    Hey i dont need a 5% better chance of gettin another Ifrits Cane!!!!! its clear now that its a 45% chance of Ifrits cane 35% chance of Ifrits bow 10% chance of sword 5% chance of THM club 3% fists and lance1.9% and .1% axe.
    (0)

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