Quote Originally Posted by Oaken View Post
You don't seem to understand that an "argument" that amounts to little more than a handful of uncritical consumers showing blind deference towards the decisions of a business entity isn't valid. You don't seem to understand that reasonable policies cannot be rooted in "BECAUSE X SAID SO." Indeed, we're grown adults: not mindless children who need to be told what to think by a benevolent authority figure (but, sadly, some seem content to base their views on that type of uncritical submission).
It's not "because X said so". It's because X knows what technical limitations their servers have. Every server, as a physical device, have a set limit to the amount of connections they can maintain at any one time and a limited amount of "calls" they can make over a specified amount of time. If they amount of "calls" exceed that limit...there are generated queues that prevent the consumers computer from connecting to the server until the clogged up connection is sifted through. At the same time, however, the server limitations may end up having an effect on the people already connected, as their queries will, too, be queued, though probably to a lesser degree, as the servers surely give priorities to this or that kind of connection...as it should.

The proof of the concept is whenever DDoS happen, where servers are heavily overburdened and can no longer even sustain the prioritized connections over the low-importance connections. That is a technical limitation that Square Enix have knowledge of, that you do not for very obvious reasons. It's a trade secret.


On a different note, you suck at role-playing. If the community is stifled after few months of lock, how can you say that you role-play?! Role-playing is "imprinting life-like mentality into a non-real medium" in essence. Role-playing needs to take into consideration world-building. And in the world of Final Fantasy XIV, it takes YEARS for Hyur, Miquo'te, Lalafels, Elezen etc. to grow up. You want role-playing, but you forget that the cycle of life and death, growing up etc. are all part of actual role-playing, and without the server lock, there are people randomly being born anew, as ADULTS to boot, all around you...How is that role-playing?!

All in all, you lack any vital argument. You are trying to make a claim that you know better about Square Enix servers than they do, all the while saying that everyone that listens to Square Enix is wrong because you are right. That is the very essence of what you are rambling about. You've got issues, seriously,and they have nothing to do with Balmung being locked.


PS: If you ever see a queue when logging in, at any point of time, then there's your proof that Balmung is overpopulated. If that queue is larger than a few people, then the overpopulation is gross.