Quote Originally Posted by InkstainedGwyn View Post
We actually had an issue in our FC house recently where too many interactive items (our upstairs 'inn room' was full of food, flower vases, and lamps) made large interactive items (fish tank, cooking stove, etc.) disappear at any distance farther than a few character-lengths away. This even happened to our members with the best graphics cards (and one of them almost had an aneurysm, which was kind of amusing.) As soon as we took out a couple of the food items, everything went back to normal. While I assume that this won't happen everywhere or to everything, I bet this is why there's a limit.
The thing is: This happens BECAUSE of the limitation - there is not really a hard cap wehere the game says "you placed 40 interactable items, you cant place more"
You just can place as much as you want and after you placed more then 40, random items will disapear regardless of how much power your rig has or not - without any warning or whatsoever (and if someone of SE is reading this: No we surely do NOT want just a warning message for the cap)

Maybe this limitation is an legacy to the old PS3 which - maybe - wasnt powerfull enough to show all them. But on the other Hand: Why would a interactable item cost more ressources then a non-interactable? Has to be rendered in any case. Still there is the cap on 400 Items per big house which is totally ok for me.