Well, concidering 99.9% of that game damage comes from burst dropping u from 100 to 5%, a job based on aoe healing would be quite potent. However, Whm currently fulfill that spot pretty well with their current kit. If u want your maestro to do more than that, Im not sure ull even need 2 heals for most fight.


What I'd like to see is a shift from burst damage to more concistent damage and have the next healer a master of HoT, a bit like resto druids in wow.
With the current system it would nt work all that well since which is why I'm hoping for some change