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  1. #11
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FaileExperiment View Post
    easiest option here is to just have ranged LB's do damage according to how many enemies they hit. So if a ranged LB only hits one target, it does damage as if it were a single target LB. if two or more targets are in range, it does it's current damage.
    This would make the range LB stronger due to its versatility. I know that what we have right now isn't balanced, but that would simply flip the coin.
    (0)

  2. #12
    Player
    Lodinn's Avatar
    Join Date
    Apr 2016
    Location
    Limsa
    Posts
    42
    Character
    Tenebrosa Estiuette
    World
    Odin
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by akaneakki View Post
    And v3s unless you skip add phase.
    And a5s. And a10s if you didn't skip adds. After all, caster LB on 2 targets > melee LB on one so even caster LBing the boss+apanda on o3 would make sense if not for caster high personal dps. I can see SMN lbing there being the optimal solution in some compositions, however.
    But in all cases mentioned caster LB is preferred over ranged LB. Ranged LB is harder to aim and *it deals less damage* (because they're support jobs, huh). I know BRD LB was reworked which brings me to the point...
    Would it make ranged LB better if it just was damage reduction+hp/mana restore? It's still very niche but realistically ranged don't LB anyway and if it was half the tank lb mitigation and half the healer lb healing it could be useful (o4 springs to mind when sometimes after the healer death on some of the grand crosses the remaining healer has to deal with alma and heal lb usually doesn't help)?
    (0)

  3. #13
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Or the ranged could go the real support role of a buff that increases damage dealt, decreases damage received, increases movement, attack and cast speed as well as critical. Then divide the buffs strength appropriately and you have a true support limit break that depends on the players actual abilities.

    That being said, I would like the limit break to be personal, though I don't think there is a reason to remove the revival from the healers limit breaks. It doubles the amount of party revivals in trials, yeah...so what?! If a party gets near-wiped twice, like that, either the healers are focusing too much on their own survival (hence why they are in the position to use them in the first place), or the party just isn't up for it and will wipe afterwards anyway. Besides, a personal limit break would also mean personal limit break gaining, and that could mean that the healers wouldn't even get to third level depending on their actions.

    This would solve the issues of limit break being lost if anyone gets disconnected or leaves for whatever reason and is replaced (at least, for the party), as well as allow limit breaks in solo content...which honestly I don't know why is not allowed.

    A unique limit break for every class would be nice too, but there's just so many "unique" ways of dealing damage...
    (2)

  4. #14
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Lodinn View Post
    And a5s. And a10s if you didn't skip adds. After all, caster LB on 2 targets > melee LB on one so even caster LBing the boss+apanda on o3 would make sense if not for caster high personal dps.
    We used caster LB on A5S and A10S and caster LB in OS3 is also higher DPS than ranged LB (although most groups use melee LB there anyway). Since caster LB is higher damage, it only makes sense to use ranged DPS in fights where you can't reach all targets with caster one, and the only case I can still think of is Sephirot ex... Since you could use caster one in all the examples you mentioned.
    (0)
    Last edited by Taika; 11-16-2017 at 07:28 AM.

  5. #15
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Taika View Post
    I think the developers want to keep the LBs separate because they try to encourage diverse party compositions. The only issue I have with LBs is that the ranged one is really useless - can't remember any other significant fight where we've ever used it than Sephirot ex.
    Sadly, I often get ranged dps doing LB all the time when I am melee dps.
    (0)

  6. #16
    Player
    Lodinn's Avatar
    Join Date
    Apr 2016
    Location
    Limsa
    Posts
    42
    Character
    Tenebrosa Estiuette
    World
    Odin
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Cakekizyy View Post
    Sadly, I often get ranged dps doing LB all the time when I am melee dps.
    On SephEx? I was frankly surprised the first time i ever saw ranged LB there but i only got to do it when not relevant anymore. Also it's apparently a server-based difference, most groups from Odin i've met since would prefer melee LB, some groups from... Shiva? used notably different strats in the first part and were used to ranged LB as well.
    (0)

  7. #17
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Lodinn View Post
    On SephEx? I was frankly surprised the first time i ever saw ranged LB there but i only got to do it when not relevant anymore. Also it's apparently a server-based difference, most groups from Odin i've met since would prefer melee LB, some groups from... Shiva? used notably different strats in the first part and were used to ranged LB as well.
    Never done SephEx, was speaking in general.
    (0)

  8. #18
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Taika View Post
    I think the developers want to keep the LBs separate because they try to encourage diverse party compositions. The only issue I have with LBs is that the ranged one is really useless - can't remember any other significant fight where we've ever used it than Sephirot ex.
    I would love to see the ranged jobs get a damage buff LB. Then it would be different from caster LB.
    (0)
    Graphics
    MSQ
    Viper

  9. #19
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by Lambdafish View Post
    This would make the range LB stronger due to its versatility. I know that what we have right now isn't balanced, but that would simply flip the coin.
    No, it would not be close to flipping the coin, at all. You can count the number of times a ranged/caster ever gets to use their LB with a melee in the group on one hand, so the "versatility" is hardly a noteworthy advantage. It would simply bring both ranged/caster/melee more on par with each other. Definitely more than they are now, so even if what you say is true (it isn't) it's still far better than what currently exists without complicating things unnecessarily.
    (0)
    Last edited by FaileExperiment; 11-17-2017 at 01:44 AM.

  10. #20
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Cakekizyy View Post
    Sadly, I often get ranged dps doing LB all the time when I am melee dps.
    Only question I have: Do you try to use LB when it's ready, or when the boss is at less than 5%? Because if it's being saved to kill the boss, then it's basically wasted. Since I main RDM, whenever I get paired with a melee that doesn't use the LB when it's ready, I will pop it because of the fact that most of that damage would have gone to waste using it for a killing blow(most of the time).
    (1)

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