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  1. #39
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Not to put rose-colored glasses on and blow sunshine up the community's collective arse, but one of the positive side effects of having a long, difficult, and frustrating party building system was that a party leader tried minimizing having to do it repeatedly. In FFXI, it was in the party's interest to teach and train a sub-par player how best to perform their role, because the alternative was to wait for an hour or more for a different player. Make no mistake ... kicks did occur. But it was not over trivial matters. The replacement cost to the party would have been too great. This side effect led to a legion of competent players being taught and trained over 7 seven years from newbie to veteran.

    Everyone has seen the new MW3 ad on TV, right? It's one of the better video game ads out there ... for various reasons. But one of those reasons (whether it is true or not), is that it shows a veteran player taking a newbie under his wing and teaching him the ropes ... "Watch and learn". By the end of the ad, the newbie becomes as good of a player as the veteran. It's almost touching.

    What if the ad was instead of a veteran kicking newbies from his squad until he found the partner that suited him? Probably would be a less fun ad, no?

    This discussion is not only "for" or "against" and here is why. It also to explore the "why". If we as a community can get to the heart of why "this" is good, but "that" is bad we can ask Produce/Director to implement features that mitigate or eliminate the bad, while keeping the good.
    (5)
    Last edited by Sorel; 11-17-2011 at 04:03 AM.