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  1. #51
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    You're just thinking too much about it.

    At the end of the day, you will have good or bad parties, same with getting random people on your server.

    The only difference is that you will have to wait for a lot less time before you can start doing what you want to.
    (2)

  2. #52
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    yeah at this point i welcome instanced and server wide invites. 1. the servers are empty and 2. even when they are full it is just easier to put things together with way more players to do it with. right now when it comes to "endgame" it's only 8man or 4 man stuff and reality check is in most ls your a pug in your own shell. this might be ok for some but not for everyone. specially those who actually put in the time to play.

    also it is good for weird hours of the nite, specially if they plan to do seperate servers, at least then we can still play with the jp and other countries threw this system. in fact i'd go as far as saying stuff like strongholds should go instanced if not open world instanced at the least but with world server connecting. (have a number of players b4 the next batch get pushed to the next instance or something)

    while i want open world stuff too, but if it's not a full linkshell event, then it needs to be easy to run and easy to get people together at any time of day. only bad part maybe is the disconnection some people might feel, or the thought of being ganked of gear and some dude on diff server doesn't care, but these are things need to be fixed by SE to not be able to happen.

    i don't really see any other bad issues with this. though i don't see stuff like salvage being done threw this method. yeah it can be done but really static groups is what is needed. but again this method will just make it easier to put a static together long as you don't get rejects witch are on all servers.
    (0)

  3. #53
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Lol @ people thinking cross server will take less time to get parties. The only players that will get fast parties are healers & tanks. All dd will be left sitting upwards to 30-1hr waiting for a party due to the large amount seeking compared to healers & tanks. I'm just going by experience from other certain games, so take it for what it is.
    (0)

  4. #54
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    they should still make it a system where someone can put it together themselves the same way you would on same server. rather then it only being auto group, so it lets you not wait and make your own group if want to as well. plus i think the other games that have this you can add them to friends list? then group with them instantly too?
    (0)

  5. #55
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    I am all for the cross server group finder. I will be using it, and many people that are against it will use it too, and probably end up loving it. The reason it is cross server and not server specific is so there is a larger pool of players to pull from. Having it cross server will also open up the potential for grouping up with friends on other servers, say, people you meet on the forums, or friends that may transfer servers later.

    This is a dungeon finder, not an open world content finder, so I don't really see how this would make the open world any more of a lobby than it already would be. The only difference will be that you won't have to stand in town half AFK for 4 hours waiting for a party, or shouting. I don't see how this is a bad thing, really. Also, people are forgetting free companies which by the sound of it really encourage playing with your fellow company members. It looks like free company content will have plenty of perks such as the housing system mentioned and the primal summoning system.

    If people think that the content finder will ruin the game, they seem extremely ignorant on the matter to me.
    (0)

  6. #56
    Player
    Edgecrusher's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    86
    Character
    Galvadan Edgecrusher
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Sorel View Post
    But isn't the FFXI/FFXIV community and the WoW community essentially the same group of people? Isn't the goal of SE to get people who play other MMOs to play this one instead? If so, if a feature elicits a certain behavior in that community, wouldn't an identical feature elicit the same behavior in ours?
    THAT'S tthe very thing i'm afraid of...and frankly it will happen, there's no avoiding it, because they said it's coming. so the best we can do is just brace ourselves, strap down and just hope they don't say "i'm going in dry." yeah we'll get content done faster, but i'd rather just not deal with the negative aspects, and frankly if nobody on YOUR server wants to do things with YOU...it's not them that possibly has the problem.

    And at this point if you've been playing long enough you should have an LS (unless you bot or just fly solo as a preference) and if you can't get anyone in your own ls to do things with you so you aren't waiting around 4+ hours....see last sentence from above statement. yes even with an LS it probably takes hours to get stuff done...but i'd like to think it's just impatience and really poor time management on our parts.

    bottom line, it doens't matter if you, i, we, us, are for, against, or undecided, it's happening...can't fight the future.
    (0)

  7. #57
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Hanemakikaze View Post
    Lol @ people thinking cross server will take less time to get parties. The only players that will get fast parties are healers & tanks. All dd will be left sitting upwards to 30-1hr waiting for a party due to the large amount seeking compared to healers & tanks. I'm just going by experience from other certain games, so take it for what it is.
    it will take less time than shouting,thats for sure
    (0)
    Aion Zwei - Masamune

  8. #58
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Pictomancer Lv 87
    I was playing WoW when they implemented it there. I hated it. It's one of the (many) reasons why I quit the game. It destroys accountability. It did bad things to the sense of community on the server. The sense of world scale was neutralized (I could run dungeons that I had no idea where they were in the game world). It turned the top level into more of a lobby game than an MMORPG.

    In short, I'm really not looking forward to seeing it here.
    (4)

  9. #59
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Dreamer View Post
    I was playing WoW when they implemented it there. I hated it. It's one of the (many) reasons why I quit the game. It destroys accountability. It did bad things to the sense of community on the server. The sense of world scale was neutralized (I could run dungeons that I had no idea where they were in the game world). It turned the top level into more of a lobby game than an MMORPG.

    In short, I'm really not looking forward to seeing it here.
    That about sums up what will most likely happen, that was a main reason I had quit also. A terrible community got even worse, and seemingly large scale world turned to nothing because you just get teleported to your party. But, I'm gonna just save final judgement after it's actually released, hopefully it's not gonna dumb down the game too much, community wise & gameplay wise.
    (1)

  10. #60
    Player
    Berndherbert's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Bernd Herbert
    World
    Masamune
    Main Class
    Conjurer Lv 37
    People seem to be assuming they are taking WoW's system directly. That is an assumption that I will not be making since we actually have very little information on the mechanics. It may be that it just puts you in a group and that you then still have to walk to the dungeon and only once you are inside can you actually see people from other servers and that would solve the issue of people loosing track of dungeon placement within the world. There is certainly a way that Square can introduce an auto-group feature that allows people to retain server-identity, the scope of the world, and that preserves accountability. I guess my point is that people in this thread are criticizing WoW's auto-group system which is a straw man argument considering we are discussing FFXIV's future system that we know very little about.
    (3)

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