



I think Duty Finder and other cross-world party systems killed the community of each server.
When you want to do something you just click a button to find random people you'll never see again. Any sense of community doesn't exist with such features.![]()
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Community is made by the community. Duty finder being the problem with the community is just an excuse for people not wanting to put effort in, especially now with cross world being a thing.


I seen the same people in DF and PF multiple times.

Someone has seen Blizzard workin to release vanilla servers on wow and is now asking for the same thing here huh? Smdh
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It was a bit of a hyperbole on my part there.
While you're not wrong, the limitation of being only surrounded with your server mates made things a lot nicer. People weren't very quick to dismiss others because they'd have a much more lasting impact. Not to shine it in a negative way, but if yuou were some massive troll or jerk or similar you could expect to be shunned from content because nobody may want to play with you. As such, to protect ones self interests, they certainly put in that effort much more back in the day.
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I agree. In v1 (and XI) I had a rather large group of people I ran around and did everything with. We were very active and constantly on the move.
Now I can go weeks without talking to another player outside "hello" and "Goodbye" which makes me want to log in less and less. I have joined more than 1 FC and left them due to just silence and reluctance to actually group for anything. Now I just have a solo FC.
I would love to find an FC where there are good times and content being tackled again but every FC I have joined that says they are like that, tend to be the most quiet. I am really biding my time for Pantheon and Ashes of Creation at this point unless I can find a good group. But after over 3 years since relaunch, I am not holding my breath anymore. I tried to make my FC into something good but I can't do it alone and finding others to help with leadership an FC has been impossible.
It's a real bummer since I have been here since beta v1 and really hate to leave but its just so mind numbing at this point.
This happened in XI to someone on my server. He was so notoriously horrible and abusive to people that the only people who would group with him were new players, and then only once. He became so notorious that he ended up rolling multiple accounts so he could party by himself as renaming wasn't an option.
He also was never able to complete anything story-wise or build a weapon that included any form of grouping. No one would e/r/m farm with him and if he did get invited by a new player to a party it was demanded he get kicked or most the party would leave. He was that toxic...
Last edited by MicahZerrshia; 11-06-2017 at 02:10 PM.
I think I'm the opposite. I'd love to see what the sandbox ideas could have accomplished with the time, staff, and funding given since their removal, especially if they'd gone even further into the living world and character customization ideas they originally had planned.
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