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  1. #1
    Player
    Nuru's Avatar
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    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    I am hoping that in the future same gear with different stats will also have different aesthetics outside of color.

    This is certainly possible already as the software they use allows for flexible modding of equipment, but probably unused due to memory issues. So, say, even if you can dye your gear however you want by applying different stats to it you will be able to change the actual model slightly.
    That's worded better than what i had in my first reply.
    (0)

  2. #2
    Player
    Betelgeuzah's Avatar
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    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Nuru View Post
    That's worded better than what i had in my first reply.
    Your explanation is good, I didn't notice before you pointed it out though.

    It should give the system more purpose without being in conflict with the customization-zealots. Equipment with different model = equipment with different stats is easier to cope with than the color only dictating what the stats are and not be a meaningless addition if the equipment differs in no apparent way outside of stats.

    Still would be nice to get a confirmation from the devs if this is what they're planning. It's easy to think that this is a brainfart of theirs otherwise.
    (0)
    Last edited by Betelgeuzah; 11-16-2011 at 06:18 PM.

  3. #3
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    Your explanation is good, I didn't notice before you pointed it out though.

    It should give the system more purpose without being in conflict with the customization-zealots. Equipment with different model = equipment with different stats is easier to cope with than the color only dictating what the stats are and not be a meaningless addition if the equipment differs in no apparent way outside of stats.

    Still would be nice to get a confirmation from the devs if this is what they're planning. It's easy to think that this is a brainfart of theirs otherwise.
    You know, with the way i noticed how the models worked, i thought that the way this game was going to work is that you start with the basic lvl 1 equipment and you just throw in upgrades and with each upgrade there would be a level requirement. Of course something like that would have to be implemented with crafting classes in mind, I would hate to have to ask crafters myself all the time i need an upgrade.

    I can see how it would work though, and the game's general direction was to make crafters just as important, so this idea could have worked out pretty well.
    (0)

  4. #4
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    Equipment with different model = equipment with different stats is easier to cope with than the color only dictating what the stats are and not be a meaningless addition if the equipment differs in no apparent way outside of stats.
    Forget the color. With 1.20 color is just for style again and not for specific stats.
    (1)

  5. #5
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Felis View Post
    Forget the color. With 1.20 color is just for style again and not for specific stats.
    That's what I said.
    (1)