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  1. #1
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    Having Seigan reduce threat for the Samurai sounds okay, but I am sure the healers would like our DPS classes to have more preventative measures rather than react to taking hits and healing through it. It's also a level 66 ability, so it wouldn't be up for most other level synced instances. Another possibility is the Kenki move Yaten. The Samurai would just use Yaten > Enhanced Enpi > Gyoten. Of course if we want the threat dump for all levels of dungeons, Third Eye (level 6) could be a target too.

    For monks, it's hard to suggest a threat dump for them that can at least make a little sense with lore. One Ilm Punch comes to mind to make the enemies laugh at you not feeling much pain from it. Giggle, that tickles! Another possibility is Fist of Wind getting a base threat reduction modifier to attacks. I do admit this will still be hard to explain lore wise since Ninjas already move faster without the need for stances.
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  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tigore View Post
    Having Seigan reduce threat for the Samurai sounds okay, but I am sure the healers would like our DPS classes to have more preventative measures rather than react to taking hits and healing through it. It's also a level 66 ability, so it wouldn't be up for most other level synced instances. Another possibility is the Kenki move Yaten. The Samurai would just use Yaten > Enhanced Enpi > Gyoten. Of course if we want the threat dump for all levels of dungeons, Third Eye (level 6) could be a target too.
    Yanten>Enpi>Gyoten is one I've suggested in the past too, and makes to most sense considering Elusive Jump for Dragoons also halves their enmity, so the Samurai jump back move ought to do the same. I would also suggest Sukichi do it for Ninja, and perhaps rework Fists of Wind on monk to reduce enmity. With the changes to sprint, there's zero reason for Fists of Wind to exist anymore except for running through town.
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  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by wereotter View Post
    Yanten>Enpi>Gyoten is one I've suggested in the past too, and makes to most sense considering Elusive Jump for Dragoons also halves their enmity, so the Samurai jump back move ought to do the same. I would also suggest Sukichi do it for Ninja, and perhaps rework Fists of Wind on monk to reduce enmity. With the changes to sprint, there's zero reason for Fists of Wind to exist anymore except for running through town.
    Honestly, just put it on Yanten. If I had to choose between riding the tank's ass and using Enpi, I'd ride the tank's ass all day.
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  4. #4
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kabooa View Post
    Honestly, just put it on Yanten. If I had to choose between riding the tank's ass and using Enpi, I'd ride the tank's ass all day.
    Yanten would definitely be the skill with the agro dump, just you'd have to make enhanced Enpi and Gyoten worth it enough in terms of damage dealt to encourage some samurai to actually use the combo. As it currently stands, there's pretty much no reason to do it.
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