Quote Originally Posted by Spirlia View Post
So I assume you do a lot of carpentry and goldsmithing?
I do a lot of wvr, carp, and ltw. Of the three, I do wvr most often. The pieces don't seem to take a lot of crystals if you look at them at face value, but if you actually add them all up, they require an insane amount for each item. I mean, we're talking 96 lightning crystals and 5 wind/earth crystals for the 290 crafter shirt. Nothing should take more than 100 crystals to craft from start to finish. I'm sorry but that's just way too much. Or, if SE insists on having us use that many crystals, then spread them out more evenly. Don't have the major ones all take the same type crystal.

Quote Originally Posted by Ostwar View Post
I am all for removing these from the game altogether, they really don't serve a purpose other than a gil sink. They should go the way of carbonized matter!
Or they should make them more reasonable, at the very least. Or give us better options to get them. The diadem was nice but no one on my server goes there (and my FC doesn't go there either.) So you're stuck with ephem nodes or the MB. Or they should let us break down the clusters for the crystals (and the same for the shards.)