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  1. #1
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by MoroMurasaki View Post
    snip
    the way mmo servers work, datacenters are located in server batches, too much data in one place can crash a system. Aether has had to restart numerious times because gil and balmung process too much data. a server can support 5000 concurrent log ins. both gil and balmung top that 10 fold.

    Plus add to the fact the devs completely locked the servers from creation and transfer, it means it was a serious to the servers health.

    if you go to the lodestone, and look into how often aether crafted from ARR, you see why.

    to put it on perspective, it is like playing skyrim going to a small room and item duping cheese 5000x should see how fast the game starts to lag up.
    (2)

  2. #2
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by BigRed5392 View Post
    the way mmo servers work, datacenters are located in server batches, too much data in one place can crash a system. Aether has had to restart numerious times because gil and balmung process too much data. a server can support 5000 concurrent log ins. both gil and balmung top that 10 fold.

    Plus add to the fact the devs completely locked the servers from creation and transfer, it means it was a serious to the servers health.

    if you go to the lodestone, and look into how often aether crafted from ARR, you see why.

    to put it on perspective, it is like playing skyrim going to a small room and item duping cheese 5000x should see how fast the game starts to lag up.
    I am the first to admit that I don't know much about the technical workings of this game/MMO's in general so I certainly wouldn't try to poke any holes in your theory but without some kind of confirmation isn't a theory all it is?


    I just think with the big focus on getting people to transfer to smaller servers if entire data centers were routinely going down because of Balmung SE would publicize the issue as further reason to relocate.

    I don't know, I'm just hesitant to leverage such an accusation without any kind of proof. What you're saying makes sense to me but again as someone who knows very little about that I don't think my technical opinion is worth much.
    (0)