Quote Originally Posted by Chrono_Rising View Post
Generally I am against nerfing other people’s classes, bring us up to them, not bring them down to us.
Alternatively, you can remove the 20% TP cost on Blood Weapon and apply that part of the ability to something else. Upping Attack Speed to 20%, granting more MP on hit, or giving 10% Crit.

As much as we all enjoy throwing out ideas about how to fix things, you could also just up Darkside to 30% and call it a day.