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  1. #31
    Player
    PerkPrincess's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    6
    Character
    Paerl Guldbloewyn
    World
    Balmung
    Main Class
    Miner Lv 70
    It already happens on Balmung, it would definitely happen on an RP labeled server.

    also, the mass transfers would then cause that server to be locked, and then "why can't we invite our friends to the RP server, its always locked" threads.
    I love how you assume on Balmung and Gilgameshes population.

    I'd absolutely be willing to bet a good chunk of both pops compose of people who just joined because their non RPer friends are there. Only to be massively confused by all the RP nonesense going on.
    (1)
    Last edited by PerkPrincess; 10-23-2017 at 11:39 AM.

  2. #32
    Player
    reiichi's Avatar
    Join Date
    Sep 2013
    Posts
    264
    Character
    Franz Renatus
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Last I heard, Gilgamesh doesn't even have much RP going on. Most of them paid transferred to Balmung. Or went elsewhere. But a poster on the previous page has the right idea. It's not just Balmung. Part of the issue is on the entire datacenter. Two of the most populated servers (at least during expansions and patches) are together. It would be wiser to separate Balmung and Gilgamesh into different datacenters and then work on balancing out their populations, in my opinion. This isn't a case of "buy better servers." It doesn't work that way.
    (2)

  3. #33
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NolLacnala View Post
    You would be creating a pyramid scheme of bypassing the server lock (Reminder: Which is to keep the server from exploding). One person invites three friends. Two of those three friends invite two friends each, and one of them also throws a friend invite to a random who begged to in. So on and so forth until everyone's bypassing the lock with refer a friend, defeating the entire purpose of the lock. Server destabilizes, 5 hour login queues, etc.

    As seen during SB's launch, Balmung's very existence in Aether is detrimental. Very few on any Aether server could get through Raubahn's wall. That is, until Balmung tripped over itself, opening the instance server flood gates for everyone else.

    The server needs to be bled until you're no longer capsizing the datacenter.
    To be fair, when Gilgamesh died, people got through too. That's what happens when you have hyperbloated servers on the data center which is why they locked them in the first place. They -want- the servers to bleed out to the other servers. Based on the census data, the transfer incentives and lockouts did really well at bleeding the servers. But the only way the locked servers are opening is if they get gutted in the jugular, not from a slow bleed.
    (7)

  4. #34
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    1,001
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97
    Those two servers already have a toxic environment for years. Not sure what opening them up will do to change that. Won't change cliques or RP circles, or people forcing ERP or jerks in duties. /shrugs

    And they are locked because to Squeenix, the populations are large. RP is great on Mateus, though the Market is shot from all the people from other severs driving the prices wacko.
    (0)

  5. #35
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by reiichi View Post
    Last I heard, Gilgamesh doesn't even have much RP going on. Most of them paid transferred to Balmung. Or went elsewhere. But a poster on the previous page has the right idea. It's not just Balmung. Part of the issue is on the entire datacenter. Two of the most populated servers (at least during expansions and patches) are together. It would be wiser to separate Balmung and Gilgamesh into different datacenters and then work on balancing out their populations, in my opinion. This isn't a case of "buy better servers." It doesn't work that way.
    Based on unofficial census by locking the servers they have already fixed that though, Gilgamesh has become lower then a bunch of primal servers based on active players
    (2)

  6. #36
    Player
    Shofie's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    130
    Character
    Shofie Mahowyn
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    It already happens on Balmung, it would definitely happen on an RP labeled server.

    also, the mass transfers would then cause that server to be locked, and then "why can't we invite our friends to the RP server, its always locked" threads.
    Nah, this is why you make more than one server, and if it's designated as a roleplaying server, then it will largely be populated with roleplayers, and less folks who are there for PVE. Balmung actually does have quite a lot of raiders and non-roleplayers on it for example. Again, labeling the servers PVE or RP doesn't hurt anything. It costs SE nothing to do this. Their fear, as stated by them, is a concern that there would be an association with toxicity and the roleplay community (i.e. roleplayers being hostile toward NON-roleplayers, not the other way around).

    That's it. It doesn't hurt anyone to do this. I don't get the resistance to it. World of Warcraft has RP flagged servers, and everyone knows to go to those servers to find other roleplayers. That's it. A lot of the RP concentrates on 2-3 servers, but that doesn't mean the other appropriately labeled servers don't have roleplayers on them. But it gives a very concise, easy way for roleplayers to find other roleplayers without relying on third-party websites for information. It would help alleviate a lot of the bloat on Balmung, which is a merged legacy server that's been around forever.

    When Balmung got locked down, there was a lot of confusion over where to move to. Why? Because despite having many out-of-game resources, no one could really rally under any one of them for a long time. When they finally did settle on Mateus, there was a pretty loud outcry from the people already on Mateus about having roleplayers move onto "their" server. Making a new server (or two) and labeling them as roleplaying realms would prevent a LOT of unhappiness and reduce the bloat from overfull servers, because people would have a distinct place to go, unified by the game itself.

    Thanks to cross server parties, we don't need to worry about a lack of PVE content because we are on an RP realm.
    (1)

  7. #37
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Shofie View Post
    Nah, this is why you make more than one server, and if it's designated as a roleplaying server, then it will largely be populated with roleplayers, and less folks who are there for PVE. Balmung actually does have quite a lot of raiders and non-roleplayers on it for example. Again, labeling the servers PVE or RP doesn't hurt anything. It costs SE nothing to do this. Their fear, as stated by them, is a concern that there would be an association with toxicity and the roleplay community (i.e. roleplayers being hostile toward NON-roleplayers, not the other way around).

    That's it. It doesn't hurt anyone to do this. I don't get the resistance to it. World of Warcraft has RP flagged servers, and everyone knows to go to those servers to find other roleplayers. That's it. A lot of the RP concentrates on 2-3 servers, but that doesn't mean the other appropriately labeled servers don't have roleplayers on them. But it gives a very concise, easy way for roleplayers to find other roleplayers without relying on third-party websites for information. It would help alleviate a lot of the bloat on Balmung, which is a merged legacy server that's been around forever.

    When Balmung got locked down, there was a lot of confusion over where to move to. Why? Because despite having many out-of-game resources, no one could really rally under any one of them for a long time. When they finally did settle on Mateus, there was a pretty loud outcry from the people already on Mateus about having roleplayers move onto "their" server. Making a new server (or two) and labeling them as roleplaying realms would prevent a LOT of unhappiness and reduce the bloat from overfull servers, because people would have a distinct place to go, unified by the game itself.

    Thanks to cross server parties, we don't need to worry about a lack of PVE content because we are on an RP realm.
    Thing is tho, thats an extra cost to add new servers, and why would anyone do that when they perfectly good empty servers already? Adding "RP" servers would require new hardware for each server, and if no one moves off the old servers to go there, then they just wasted a ton of money on hardware because of a few people on the forums.
    (6)

  8. #38
    Player
    D-chan's Avatar
    Join Date
    Feb 2014
    Posts
    93
    Character
    Faye Covington
    World
    Balmung
    Main Class
    Conjurer Lv 90
    People are acting like the entirety of Balmung would transfer if there was an official RP server... Balmung is a Legacy server. There are people here who have been playing since 1.0 who stick around because it's their "home" server. There are people who joined the server either not knowing or not caring it was an RP server despite not partaking in RP themselves, and for one reason or another have stuck around. There's a sort of "middleground" group of people who casually partake in the RP since it's there, but are mainly playing the game and playing on Balmung for other reasons and probably couldn't be arsed to transfer just to stay with the biggest RP community. Balmung houses a "normal" playerbase plus a good portion of the NA servers' RP community. Believe it or not, there is still a slim minority of people on Balmung who hate role-players. They probably wouldn't be following an exodus to a new official RP server, or if Balmung were to be named an official RP server by SE, they might even get so fed up they'd transfer off the server. I don't think anyone here has deluded themselves into thinking an official RP server wouldn't still be incredibly congested, just that it would likely be an improvement from the current circumstances, and would at least end the endless "which RP server is better?" debate we see with the communities role-players have had to make ourselves. I'd be fine with either a new server or giving the label to Balmung; each has its pros and cons.

    As for the fear of rifts between the RP and non-RP communities, as someone who across a few MMO's has played on both official and unofficial RP servers... On unofficial servers, you have RPers who are convinced that everything "non-RPers" do is trolling, and you have people who bash role-play and harass RPers. On official servers, you have RPers who are convinced that everything "non-RPers" do is trolling, and you have people who bash role-play and harass RPers. You didn't read that wrong. It's exactly the same. People are scummy everywhere, a label or lack of a label doesn't change that, but at least with an official label, it would cut back on a situation I've seen many times of someone being furious that they were "tricked" into joining an unofficial RP server and taking out their anger on all the RPers around them.

    As a brief aside, someone asked earlier about people who like the environment of RP servers but don't RP themselves--I haven't heard of any MMO forcing people to RP on official RP servers or, I don't know, vetting people to see if they're actually RPers. There would be nothing stopping them from joining an official RP server.
    (8)
    Last edited by D-chan; 10-23-2017 at 12:16 PM.

  9. #39
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    I wish theyd open an RP server.

    Friends can be added cross worlds so they can leave none RP friends and still talk to/pf with them.


    I was Balmung in 1.0, before it was the cesspool of erp overwhelming everything.

    I dont mind people with a bit of occasional RP but sometimes it gets way to intense. For the sake of getting away from the crowd of RP and having a slightly smaller server, my friends and I decided wed transfer somewhere else. "hey mateus is nice and small, probably pretty relaxed." so with the upcoming server transfer, one friend paid for an early transfer got a house got set up for us. Then we all transferred. The next few days... Flood of RP and ERP groups from balmung and beyond... Come to find out multiple sites, reddit/others, decided to label mateus as "The new unofficial RP server"

    =/

    while I dont mind occasional RP around, Id love seeing SE open an actual "official RP Server", maybe.. Please.
    (2)

  10. #40
    Player
    rance-sama's Avatar
    Join Date
    Oct 2017
    Location
    Ul'dah
    Posts
    232
    Character
    Ranko Kurosuki
    World
    Brynhildr
    Main Class
    Gladiator Lv 100
    In truth, I don't believe the problem of overpopulation will be solved locking the servers for too long. At this rate, people in Balmung will stop playing all together and rather than transfer away, they will simply abandon their characters and accounts. Even an immensely popular server such as that is bound too die and be damaged in a most irreparable way if things are not handled well.
    So far from what I've read in this thread, the dislike and loathing towards Balmung seems more like sour grapes than anything else.
    (1)

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