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  1. #11
    Player
    Dakin's Avatar
    Join Date
    Mar 2011
    Posts
    107
    Character
    Dakin Reyes
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Murugan View Post
    Well I for one support this and long have as it actually works.

    Ignore the laughable "elitists", and WoW "Need for Greed will solve everything" detractors. This is a great idea and always has been. The loot system under the original NM's was the best loot system this game has ever had.

    Incapacitions affecting drop rates, materials which could be crafted it was great. I wish some other people would quit the game so their terrible ideas on game design would no longer infect these forums.
    Yoshi has said he intends the gear hierarchy to be as follows:

    Crafted gear w/ multiple materia > rare/ex NM / instanced content drops > Crafted gear w/ a single materia

    Having a horn drop which crafters can make into a weapon and sell/trade freely messes that up. You may think the following statement sounds elitist, but I don't care. I don't want Joe Lancer running around with the same gear I've obtained through defeating difficult NMs or instanced content because he has a fat wallet.

    Edit: Need or Greed system is still the best system in my opinion, and from interviews it is what Yoshi is leaning towards. It still has the RNG aspect (which keeps players occupied in possibly having to clear content multiple times), but alleviates the rage induced by the current RNG on top of RNG system.
    (3)
    Last edited by Dakin; 11-15-2011 at 12:46 PM.