


The enemies would have to die in less than 3 ADs, for it to be a DPS increase, AND there would have to be no more combat right after, otherwise its always a DPS loss.It's pretty useless. It's a "DPS gain" in any situation where you can hit more than one target with it, but it's an utterly, utterly insignificant gain in almost every situation possible. If it were removed from the game entirely, you wouldn't be able to notice it was gone from looking at overall DRK damage statistics.
4.0 Shake It Off was at least good at its intended purpose. Dark Passenger needs a list of like half a dozen pre-requisite conditions before it's ever beneficial to use it, and even when you do, you basically have to pore over your combat log with a microscope to spot the difference between using it or not.
CLAIRE PENDRAGON
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