Ilberd also questions this too, or at least warns you against doing it.
try Final Fantasy 12 - at one point Vaan actually was asked what he was even doing in the party >.>I've played 1 game that didn't pigonhole me into the "Uber-hero" slot & that was an old PS3 game White Knight Chronicles 1/2. I mean in that U start as just the newbiee at a wine delivery company who got asigned to help the MC dubble check on some imporant delivery (wine for the royal palace ball... which got ransacked by an army of fanatics shorty after u make said delivery) after that u avi is sidelined to Chronicler & only become important in the last fight of game 2 cause u got an "replication" of the 5 MC's cast ppl's power & in that fight their power was taken (thus u win & end the game)
I've played several, they at the least didn't feel like I had already won against my antagonists by virtue of what the main character is.
Dragon Age 2 (Hawke is more or less an adventurer)
Grand Kingdom(you are the commander, not the fighters.)
God Eater 1(2 walks the line with the blood power thing, but it's clear even if you solo aragami well enough, you are the captain of a team and not the only one who can.)
Freedom Wars (let's contribute! You are a part of the ever watching panopticon as a "sinner")
Starbound (you are a graduate, the matter manipulator being not rare until the protectorate fell, with pieces of them all over the place.)
Minecraft
DFO seemed to not go that route, but haven't played through all the story.
Last edited by Kallera; 10-21-2017 at 06:17 AM.
To be fair, you start the game as a simple adventurer who happens to have the echo. WoL is more or less an earned title that the player grows into, not a default designation. We are technically one of Hydaelyns chosen, but so is Arenvald, Krile, Minfillia, and others. There are many people with the echo but they aren't referred to as The WoL. It would be weird if we went around destroying giant, powerful primals like Ifrit and Bahamut for years, yet didn't gain any world renown for it.
Ordinary adventurers don't defeat the likes of Ifrit, Shiva, Ultima Weapon, Shinryu, etc. They'd have to really tone down the scope of boss fights and encounters in the MSQ for the simple adventurer route to be immersive. An average adventurer shouldn't be killing legendary Final Fantasy creatures and if he/she did, how would they still be an average adventurer after those accomplishments?
That's a fair question to the devs, "How can WoL retire". I'm thinking along dynamics between Nero and Cid. Both of them have similar talents and origin, but with different view of how to use their talents. Nero lost his standing yet he still use his talent (whatever his personal goals are). I don't think we've reached there yet though. As the other pointed out, we've only beginning to have impact on lives of the story. From freeing nation to Scions/Nanamo asking our advice. Before HW/SB, we pretty much just reacting to threats than changing lives as a real hero.
Last edited by uvuvwevwevweonyetenyevweugwemu; 10-21-2017 at 07:44 AM.
I always prefer the beginning of any RPG to the end. I would much rather be the unknown simple adventure struggling to survive than be the OP God that kills everything with 1 hit. Infact I usually get bored with RPGs before I finish because of that.
I feel like this game doesn't make me great enough. I want to see my character in the plot DO something. Yeah yeah I'm the WOL big deal... when all I do is stand around and let other have the cool fights in the cutscenes it's hard to believe I'm this OP force really. Honestly other then the game telling me I'm op. I wouldn't know I'm OP cause in cutscenes it seems like the animatiors forgot how to animate my character and gave all the work to any and all NPCs :c.
To be entirely fair though, Vaan was pigeon holed into the leading role via consumer testing and it half way ruined the beginning of the story for many people when the supposed 'main character' essentially became useless once they got passed a certain point early on. Basch was meant to be the lead for a good majority of the game's development and they never quite filed down the serial numbers enough to hide it.
That said I will say I do miss ARR's take on the Warrior of Light. You weren't some predestined hero that rose above the masses, you were simply one of many. Every other person who Lousouix saved at Carteneau was also considered a Warrior of Light and you all had equal importance within the realm. It's just that /you/ happened to be the one to meet with the Scions and be the character we followed behind... Dropping that plotline really hurt the story for me as it took away the potential to see what the other Warriors of Light might be doing when the story wasn't focused upon on and how they might eventually come to oppose us. Instead by HW, SE essentially made you the only one of importance and seems to have honestly forgotten that others existed in the first place.
WoW did this for years and almost every time we (the schmucks) did anything awesome Thrall (or another NPC) got credit. It became something of a joke when Thrall actually KS'd Deathwing from raiders in Cataclysm. After that the player became more important to the game's story.
Also in every Final Fantasy game the main hero and his party are the "Warriors of Light".
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