Shadow wall : reduce damage taken by 35%, duration 15 sec. CD 120sec.

This way, we're in the middle of War and Paladin, we mitigate a little bit more than a War for the same duration, but we don't counter attack, I think this is quite balanced with the War.

Now we still have a skill that don't really work : Dark passengers

Dark passenger : Area of effect in the front of the DRK, that inflict damage. Dark Art : reduce damage of monster by 10% 5 sec duration, Mp cost 1200, Potency 170/260 DA, CD 50 Sec.

This way Dark passenger cost less, is more powerful And got a useful utility for the DRK. I think this way the CD must be a little longer cause the damage is increased, so it make sense to have 50 sec instead of 30 sec. And the little difficulty is the Dark art version to place on a wide raid damage, so that make challenge.

Don't hesitate to respond for this suggestion. But I think this little change make the DRK more valuable in party