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  1. #131
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Joven View Post
    Why can't some info be stored on an individual's PC for the game to reference instead of always 'straining' the servers?
    Depends on what you're doing mostly, like for example the ability to view your retainer's and other account inventory on demand (after compiling) should be entirely possible (just a small list file built on that character's login, or to reduce server stress when accessed in game). There was an addon for WoW that did this, it built lists for /all/ your bags across all your characters and allowed you to search them all visually with a live search bar (when you type it starts to narrow down / highlight matching elements). Keep in mind the list begins to become inaccurate if you play on multiple PCs though (which isn't end of the world, can be fixed by syncing the correct inventory again, and I think most people probably only play on one PC). Also conveniently these lists can be referenced when you're looking at quests, crafting, and stuff like that - letting you know you have it but not on your immediate character.

    Any item not in your actual inventory couldn't be manipulated but that's where the client vs server issue is more obvious. The items not currently loaded on the server are not active and if you allowed players to make their own lists and then send it to the server it would allow people to easily cheat, the request for manipulations has to go through the normal client/server relationship path (FFXIV 1.0 had everything doing this which caused a lot of issues, like when you opened a menu it would ask the server about it which is too much protection lol). So basically once an inventory is loaded let the client build a client side copy that is used for viewing only (and then combine them together with your currently loaded personal inventory for players), this list will usually be accurate unless the players manipulate their items in many locations and haven't updated their log of that character in the new location (so for me it'd always be accurate since I only play in one location).

    For players that move around it might be cool to allow a setting in the game that lets you dump info into a usb, including gear sets, macros, and other local data - and so each computer is optionally synced up to the level you want.

    Quote Originally Posted by Joven View Post
    (Damn character limit and no editing on mobile)
    Btw you can request desktop website on your mobile device - if your phone screen is large enough it'll be okay just smaller buttons and zooming sometimes, but now you'll get all the options you're familiar with like edit :P.

    Quote Originally Posted by Maku View Post
    Repost for my idea:

    Different glams for the same piece of gear based on job!!!!!!!! Bis gear for healers and tanks are all the same but we still wana look different when playing them all.
    It would take a bit of extra info to be synced (gear sets, now server syncing with glamour) but I feel that if they could bind glamour not onto your gear but onto your gear set slots that would work pretty well for many reasons. For example on your gear set paper doll would be a glamour box below the actual item, that when you press a button or click rotates to the fore front. Changing your glamour on that slot would be different than changing your equipment.

    Leading to each and every job being able to have a unique visual separate from each other and perhaps two pretty big positive consequences, one semi interesting third:

    1. Static Appearances. You don't have to re-glamour anything when you change equipment, it's connected to its own slot in the gear set. Only when you want to change the appearance of the gear set does it change.

    2. Easy gear share with unique appearance. Your gear set for Paladin could use your armor from your Warrior gear set for stats, because it's in the stat slot, and they could both use different job specific gear in the glamour slot of the same item category (same chest stats, different chest glamour).

    3. Previously you couldn't wear items that require multiple slots because you can't glamour multiple items together, which makes sense to us - but if you used a gear set slot system for glamour you could. When you place in Odin's armor it would just gray out all the other associated glamour slots as it claims them for it's visual needs. Personally don't want to see those goofy season (pig chest piece for example :P) costumes in combat but lol it's still a feature of a gear slot glamour vs equipment glamour.

    Some consequences of this is they could add a few gear sets that are pure glamour gear sets, what this means they change your visual but none of your equipped items. So you can create a casual city gear set, make an icon/hotkey of it, and then when you want to wear it regardless of what job you're on you can use it and it won't change your job or equipment but still gives you the visual you wanted (it allows one gear set to work for many situations). Also it being a glamour gear set only allows SE to lower the amount of information on a few of them lol (I assume players will want more gear sets if they work like the above).

    I think the most obvious con is that if you just hate the look of a weapon and want it to look different forever then you do want the item itself glamour'd and not really the slot. They could keep both systems at once but its just extra info imo. That and perhaps SE uses this as a cheap glamour log. I say cheap because it'd be a bit limited and not really a log but it could still work (like you make one gear set pure pvp set and then throw the gear out, you still have it until you change the glamour gear slots). I still really want a glamour log, because I want to see what I've obtained and not - its a fun thing to me.
    (4)
    Last edited by Shougun; 10-19-2017 at 09:02 AM.

  2. #132
    Player
    OMega_ARcane's Avatar
    Join Date
    Jul 2016
    Posts
    251
    Character
    Holy Thunder
    World
    Ultros
    Main Class
    Ninja Lv 76
    Quote Originally Posted by Joven View Post
    Single person FC here ∠(^ー^). I consider the FC house as my personal house for the moment, but still be open for other members (if/when any join) to enjoy. I do like the idea though.
    Right. I had a good FC going for a good while "not giant like those mega church ones lol" but I'm humble and it was fun...since then the second in command I had picked up from a sprout and spent time teaching the ropes guiding and helping out as much as I could. I would be doing new content and anytime they needed something I would drop what I was doing and help answer their questions. Heck, even one time I dropped what I was doing teleported to limsa just to help him unlock his retainer...I thought we were cool, I trusted, so I made him my right hand man. I gave him half a mil gil made him a commander and let him know that just as I had helped him, I had helped everyone that I came across that needed the help and or joined our FC. I let him know that I would give the gil as part of a welcome package, I would give the gil to those who needed something such as armor or weapon upgrades, and let him know to use the gil to help new members as he sees fit and to keep them priority one...Soon after not even a week later he left without a word, kept the gil, and moved to one of those large churches...After, I didn't really care anymore. FC fell apart and now I'm just here with a lonely FC house. That's why I would love to just make it a personal home.
    (4)
    Last edited by OMega_ARcane; 10-18-2017 at 03:35 AM.

  3. #133
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Shougun View Post
    snip
    Yeah, I was thinking along the lines of personal instanced stuff: like armoire inventory, room setup etc... That kind of stuff could easily be stored client side.
    Also, wouldn't it be neat to have an app where you could manage your retainer's inventory, ventures and appearance?

    Was not aware of this, thank you.
    (1)


    Gamers don't die, we just go AFK

    #ottergate

  4. #134
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    @OMega_ARcane

    Dude, that sucks, sorry to hear that. We just kinda fell apart after I had a critical computer implosion. I was gone for almost two years before finally being able to afford a new computer. I had figured that the FC would have been disbanded since Master status is transferred to the next, most active player. Came to find out that she had quit not long after I did without disbanding and my friend had long since stopped playing, so that left only me.
    (1)


    Gamers don't die, we just go AFK

    #ottergate

  5. #135
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by JunseiKei View Post
    They said they specifically do not want these in FFXIV as it promotes the mentality of requiring certain pieces of gear to play a job. It's not that they haven't done research or seen what other MMOs have done. They've just long ago replied to these topics and people have stopped asking because of the firm answer. (I want to say they might have outright said 'please, stop asking' or heavily implied it.)
    To be fair, it's a pretty flimsy excuse. It sounds more like they don't want to put in the extra work to support it. A fair point, if they don't, but they could at least be honest. There are so many ways to prevent just this kind of scenario, and in the many games that include it there has rarely ever been an issue with 'must haves'. Sure, they happen from time to time, but rarely to the extent that they're worried about.
    (2)

  6. #136
    Player
    OMega_ARcane's Avatar
    Join Date
    Jul 2016
    Posts
    251
    Character
    Holy Thunder
    World
    Ultros
    Main Class
    Ninja Lv 76
    Quote Originally Posted by Joven View Post
    @OMega_ARcane

    Dude, that sucks, sorry to hear that. We just kinda fell apart after I had a critical computer implosion. I was gone for almost two years before finally being able to afford a new computer. I had figured that the FC would have been disbanded since Master status is transferred to the next, most active player. Came to find out that she had quit not long after I did without disbanding and my friend had long since stopped playing, so that left only me.
    Yeah, I just couldn't believe how that happened...Yeah sure, I know "its the internet" "its an online game" and all, but still. It sucked, felt betrayed, but at the same time it IS my first ever mmo, I'm not saying that I'm new, but that scenario was new for me.
    (1)

  7. #137
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by OMega_ARcane View Post
    Yeah, I just couldn't believe how that happened...Yeah sure, I know "its the internet" "its an online game" and all, but still. It sucked, felt betrayed, but at the same time it IS my first ever mmo, I'm not saying that I'm new, but that scenario was new for me.
    Well if you ever feel like relocating, there's a place open for you on Cactuar
    (0)
    Last edited by Joven; 10-18-2017 at 06:37 AM.


    Gamers don't die, we just go AFK

    #ottergate

  8. #138
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    I agree with glamlog and several other common suggestions. Of course, I'm not glamming yet, but maybe one day.

    Did anyone mention turning off FATE music and such? Or did we get those types of toggles already? *goes to check system options*
    (3)

  9. #139
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by tinythinker View Post
    I agree with glamlog and several other common suggestions. Of course, I'm not glamming yet, but maybe one day.

    Did anyone mention turning off FATE music and such? Or did we get those types of toggles already? *goes to check system options*
    Yep, toggling FATE music/different FATE music has been suggested, but there is no such thing as too many suggestions here.
    (1)


    Gamers don't die, we just go AFK

    #ottergate

  10. #140
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jas710 View Post
    Is this a problem in OTHER mmo's?
    Who cares? It would become a problem in FFXIV, which is the only MMO that matters to those of us posting here. Frankly, I want to see the penalty expanded upon. It should be up to three people leaving in non-premade groups before you won't receive it. This way you don't have people bailing en masse once one person accepts the penalty. I'd also increase it to an hour if you leave after receiving loot to slap loot and scoot players.
    (1)

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