Um, I'm pretty sure Yoshida may have exaggerated a bit. We'll still see plenty of open world content I'm sure. Heck, we're getting hamlet defense in 1.21.
Um, I'm pretty sure Yoshida may have exaggerated a bit. We'll still see plenty of open world content I'm sure. Heck, we're getting hamlet defense in 1.21.
I don't think anyone is under the impression that he plans to remove All open world content. The problem is he has publicly released plans to remove All Open World Dungeons. Things like Behest and Hamlet Defense(if it's actually open world), unfortunately, do not have anything to do with Adventure or Exploration.
We need places to wander through and find a sense of excitement. Instances do not provide this experience. They force you to move at someone else's pace and leave no time for self determined amusement or community interaction. Worse yet, they are highly single serving experiences. Instanced Dungeons are almost always designed with a single goal in mind. Once the player has completed it they have no need to return(unless there is a mechanic in game that forces them to repeated the same task over and over again). The Open world experience provides a sense of freedom required in an MMO to truly embody the spirit of exploration and adventure.
Last edited by Kiote; 11-15-2011 at 02:49 AM.
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