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  1. #1
    Player
    Wolftamer's Avatar
    Join Date
    May 2015
    Posts
    40
    Character
    Wolftamer Little
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Penthea View Post
    If anything the housing system helps some stay big because if they have a house then members have an easy way to get access to some form of personal housing.
    Apartments. Not only easier, but safer too

    Quote Originally Posted by Penthea View Post
    Just because you can do everything with eight people doesn't mean fcs will never feel the need to have more than eight people.
    Point is the content is every day driving away the need for large FCs. Hell, on some of these large FCs getting a slot in the main raid static is a greater challenge than buying a mansion in the game....



    Quote Originally Posted by Penthea View Post
    and have every crafting station.
    Storerooms really negate the worry about crafting stations. Of course getting 50 in a craft should only take you about an hour anyways.

    Any why are they not getting power leveled by your higher crafters? Your FC should help it's members more....
    (2)

  2. #2
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Wolftamer View Post
    Apartments. Not only easier, but safer too
    I know that before Shirogane many servers had no apartments left. That's probably the case again. Or it soon will be.

    Quote Originally Posted by Wolftamer View Post
    Point is the content is every day driving away the need for large FCs. Hell, on some of these large FCs getting a slot in the main raid static is a greater challenge than buying a mansion in the game....
    What do you mean by every day? The game has been built around 4 and 8 man teams since ARR and it hasn't changed since. Why would fcs be magically getting smaller only now? This sounds like baseless fiction to me.

    Quote Originally Posted by Wolftamer View Post
    Storerooms really negate the worry about crafting stations.
    Not really unless you plan on having someone online ready to swap them out at a moment's notice. The storeroom helps but it's hardly a fix. Goodness it would be even more awkward to do with vendors, and well it does absolutely zero to help with the gardening patches. You can't store any that have plants in them.

    Quote Originally Posted by Wolftamer View Post
    Any why are they not getting power leveled by your higher crafters? Your FC should help it's members more....
    Believe it or not most players prefer to play the game themselves. I help fc mates by crafting crafting/gathering gear for them. I enable them to play the game better, not play the game for them.
    (2)