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  1. #41
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ghishlain View Post
    I'd also be a fan of different types of healer's versus more of the same. As a Druid healer in BC WoW era, a HoT-centric healer would definitely pique my interest. This way we'd also try to shift away from homogenization and more towards unique aspects of each healer and how they compare to others.
    Resto 3.08 (Still in first tier of WotLK) was the most fun I've ever had with a healing class where everything felt cohesive and had good uses, when lifebloom was still stackable on multiple targets but only worth doing in certain fights (Patchwerk) and nourish being niche, low percentage of healing, but very welcome those times it DID come up. Rejuv go-to, Regrowth a heavy cost but very effective burst on the raid if given a few seconds to get going given its 65-70% crit chance and "Crit lowers cast time of next regrowth by 0.5s" - it just felt really, really fun to play.

    As someone who got to heal a blueberry tanking Sarth in 3 Drake Sarth 10-m with DPS low enough that we saw enrage when people did not know it HAD an enrage....I also got to appreciate Nourish. I've never had to heal any single target so hard in my life as that warlock stamina-stacked pet.

    Innervate was overpowered at the time but the way the spells were used then just felt so good to me. Alas, another era, another time~
    (0)
    Last edited by Erakir; 10-17-2017 at 04:47 AM.

  2. #42
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Miles_Maelstrom View Post
    I can also use poor reading comprehension and respond to arguments not in your post to make you look bad as well.

    No mitigation? Whm have Divine Benson. Sure it's not as effective as ast and sch tools but you do have it available to you.
    Sure, except Whispering Dawn and Emergency Succor are MORE powerful than their WHM counterparts on a cooldown, and Benison is LESS powerful than Scholar shields on a cooldown. We could play this snipe game all day.
    (2)

  3. #43
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Semirhage View Post
    Sure, except Whispering Dawn and Emergency Succor are MORE powerful than their WHM counterparts on a cooldown, and Benison is LESS powerful than Scholar shields on a cooldown. We could play this snipe game all day.
    Wat.

    Pretty sure Medica is exactly the same as emergency succor. Cure 3 is also more potent if you're stacked. Whispering dawn is 700 potency (Fairy potency) which is the equivalent of Medica 2. (200 + 50 / 30s)
    (1)

  4. #44
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kabooa View Post
    Wat.

    Pretty sure Medica is exactly the same as emergency succor. Cure 3 is also more potent if you're stacked. Whispering dawn is 700 potency (Fairy potency) which is the equivalent of Medica 2. (200 + 50 / 30s)
    Succor now being 150 heal / 225 shield translates into 375 healing on emergency tactics. ET doesn't duplicate the heal - it turns the galvanize effect into HP, so you still get the 225. Fairly certain I've seen this in the 24m roulettes recently when I've ET'd succors but my mind may be idiotic, too.

    I also assume they're talking about it being common practice to couple rouse with WD? Possibly not, /shrug. But yeah, baseline WD total potency = M2 for sure. Fairy at that. 21s vs M2's 30s, and a smaller radius.
    (1)
    Last edited by Erakir; 10-17-2017 at 05:19 AM.

  5. #45
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Erakir View Post
    Succor now being 150 heal / 225 shield translates into 375 healing on emergency tactics. It doesn't duplicate the heal - it turns the galvanize effect into HP, so you still get the 225. Fairly certain I've seen this in the 24m roulettes recently when I've ET'd but my mind may be idiotic, too.

    I also assume they're talking about it being common practice to couple rouse with WD? Possibly not, /shrug. But yeah, baseline WD total potency = M2 for sure. Fairy at that.
    Patch notes, who knew. Learn something every day.

    Though if they get to count abilities, then White mage should too. Plenary is +150!
    (2)

  6. #46
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Erakir View Post
    Cure 3's "oomph" feels like less and less these days
    I agree with your entire post, but this in particular I'm glad you bought up. It's something that's been happening since HW.

    There's nothing that WHM has that feels unique and powerful at all. Cure III is spammable sure, but one cast is almost all you'll ever need, which Indom can cover, and at a much larger radius. Earthly Star is a raid saver, especially with how mobile this tier seems to be, having a healing timebomb to explode and heal higher than Cure III is extremely powerful.

    Compared to this, Cure III just doesn't stand out anymore. And there's nothing else we have to make things better. Plenary Indulgence? 90% of the time it's a nice filler heal. Utility? We have none.

    It just feels like they keep giving and giving to SCH and AST without realizing what it's doing to WHM.
    (0)

  7. #47
    Player
    Venur's Avatar
    Join Date
    Apr 2016
    Posts
    129
    Character
    Nazmul Souless
    World
    Goblin
    Main Class
    Samurai Lv 74
    Would blur the betweens healer. Not all should get the same tools and its a mistake most MMO make when the game is getting old.

    They give tool if class X to class Y then class Y get the tool of class X then everything play the same but with a different theme only.
    (1)

  8. #48
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Erakir View Post
    Resto 3.08 (Still in first tier of WotLK) was the most fun I've ever had with a healing class where everything felt cohesive and had good uses, when lifebloom was still stackable on multiple targets but only worth doing in certain fights (Patchwerk) and nourish being niche, low percentage of healing, but very welcome those times it DID come up. Rejuv go-to, Regrowth a heavy cost but very effective burst on the raid if given a few seconds to get going given its 65-70% crit chance and "Crit lowers cast time of next regrowth by 0.5s" - it just felt really, really fun to play.

    As someone who got to heal a blueberry tanking Sarth in 3 Drake Sarth 10-m with DPS low enough that we saw enrage when people did not know it HAD an enrage....I also got to appreciate Nourish. I've never had to heal any single target so hard in my life as that warlock stamina-stacked pet.

    Innervate was overpowered at the time but the way the spells were used then just felt so good to me. Alas, another era, another time~
    I was to realize the intricacies and fluidity of the Druid HoT kit until I started to be a involved theorycraft junky in XIV. I miss those days, lol. It was fun being a Tree healing people all day everyday.

    My group never could get past the High King Maulgar and the guild leader jumped ship to a "better raiding guild" so I didn't get to experience much back then outside of Karazhan :/ Ah well.

    Still, just to reiterate, I would LOVE to see a HoT-style healer in XIV. I was hoping AST would be like that given it has a premise about controlling space and time. But alas, that wasn't the case ; ;

    Quote Originally Posted by Semirhage View Post
    Sure, except Whispering Dawn and Emergency Succor are MORE powerful than their WHM counterparts on a cooldown, and Benison is LESS powerful than Scholar shields on a cooldown. We could play this snipe game all day.
    Medica II vs Whispering Dawn

    Medica II
    200 potency initial
    50 potency HoT @ 10 ticks
    Total Potency = 700

    Whispering Dawn
    Approximately 67 potency HoT @ 7 Ticks
    Total potency = 469


    Largesse Medica II vs Roused Whispering Dawn

    Medica II
    240 potency initial
    70 potency HoT @ 10 ticks
    Total Potency = 940

    Whispering Dawn
    Approximately 94 potency HoT @ 7 Ticks
    Total Potency = 658

    Plenary Indulgence Medica vs Emergency Succor

    Medica
    300 potency initial
    150 potency bonus from PI
    Total Potency = 450

    Succor
    150 potency initial
    225 potency bonus from ET
    Total Potency = 375

    Take what you will from the above number crunches~ Considering we're discussing CDs verus GCD heals or GCDs heals with some CDs but not others, anything can really be misconstrued to suit one's argument.
    (2)

  9. #49
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    It just feels like they keep giving and giving to SCH and AST without realizing what it's doing to WHM.
    You're being a little OTT again here. Scholar changes so far have been justified and needed(except the 4.1 changes, I think that was more for newbies tbh), they were in a sorry state compared to the other two. AST, as far as I can remember, haven't really received anything notable except for their Balance nerf. That's giving to WHM and SCH, not AST, and it was definitely a change that was needed.

    WHMs main issues pre 4.0 were its lack of opportunites to DPS. Being both crippled by low mana regen and stance dancing. Both issues were addressed in favour of this job specifically. If you look at the 3.x -> now transition, WHM is the only job that has actually had a favourable uplift out of the healers.

    Now I'm not saying the job is perfect, but it has its place and its uses. The only areas that WHMs are generally missing out on are speed runs, and that is such a small percentage of a small percentage of good raid groups out there. Due to the nature of speed running comps, one of the healers will almost always miss out because it would be impossible to create a perfect balance within the role. This is a fair trade off given that they are generally the strongest for progression. This next point is obviously subjective, but I feel that WHM is also generally the most popular healer, so if they could suddenly do everything it would have a much worse effect on the other two. You can't have it all.
    (6)
    Last edited by Kabzy; 10-17-2017 at 06:12 AM.

  10. #50
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kabzy View Post
    snip
    I'm not sure if you're forgetting or not but the Balance nerf also came with a huge buff to Spear, not to mention the welcome change to AST gameplay overall that is not fishing for one specific card all the time. To say that that overall update to AST was not a net gain is just disingenuous.

    WHM issues before 4.0 basically locked it out of raiding, I cannot count the number of PFs I'd seen excluding WHM from their comps. The idea that only a small percentage of players are speedrunners may be true but the mentality of speedrunners bleeds over into the less hardcore side of the game very quickly. If everyone on youtube and twitch starts going AST/SCH that is going to become the PF standard again which is not something I look forward to.

    Also for the people bringing up the idea of double WHM groups having trouble with certain fights how would a double SCH group fair in some of those scenarios? I feel like it would be pretty similar in super healing intensive fights - either the SCHs need to both be very good and coordinate with the rest of the group or you're going to have a bad time.
    (7)

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