Quote Originally Posted by Cynfael View Post
*shrug* It's true exactly the way I wrote it. Healing doesn't depend on combos, timers, or positioning. Encounters are thoroughly scripted. From a mechanics perspective, it's difficult to argue that healer isn't the easiest role.
I can understand this sentiment but at the same time I think in this case it's being used too much as a blanket statement. If I misunderstood I apologize but it certainly seems like you're applying this to 'all healing'.


I think without a doubt healing a competent party on a familiar fight is the easiest role in any part of this game. Easier than gathering. That being said healing an inexperienced or careless party in an unfamiliar fight is definitely more challenging.

I think this is the nature of support roles in general because the same can be said of tanking. Unlike DPS we all have a hard cap of performing our primary objective (aggro the boss/heal the damage) and the rest of what we do is more flexible. True, most channel that into optimizing their own personal DPS which is certainly simplest as a healer, but healers are also the role that has to cover up for human error much more so than any other.

In short this depends too much on your party to say healing is always easier, at least in my experience.